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mirror of https://github.com/godotengine/godot.git synced 2025-04-01 00:41:35 +08:00
Stefano Bonicatti c067cf2c6a Fixes vsync setting ignored when using a separate thread for rendering
Setting the vsync in the main thread, after the rendering thread starts
and takes the OpenGL context fails, so we need to do that before.
Also, for some reason, the main thread cannot make current the context
anymore.

Fixes 
2017-12-09 01:43:23 +01:00
..
2017-11-21 01:16:49 +07:00