godot/servers/rendering/renderer_rd/forward_clustered
2024-07-19 18:27:32 +02:00
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render_forward_clustered.cpp SDFGI: fix crash if update_data is nullptr 2024-07-19 18:27:32 +02:00
render_forward_clustered.h Make RenderSceneData take projection correction into account 2024-06-27 10:44:30 +10:00
scene_shader_forward_clustered.cpp Merge pull request #86516 from jsjtxietian/fix-camera-direction 2024-07-18 10:45:20 +02:00
scene_shader_forward_clustered.h Added premult alpha blending to 3D (spatial) shaders. 2024-05-01 00:53:29 +02:00
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