godot/core
2021-10-25 14:27:58 +02:00
..
config Restrict the project data directory configuration 2021-10-18 14:10:38 -07:00
crypto
debugger Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
error Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
extension Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
input Merge pull request #53812 from RandomShaper/expose_flush_input 2021-10-22 17:20:33 +02:00
io Fixed implicit conversion of uint32_t to uint8_t in image 2021-10-25 12:51:28 +02:00
math Merge pull request #54050 from reduz/animation-compression 2021-10-25 14:27:58 +02:00
multiplayer [Net] Fix spawn/despawn custom callable argument. 2021-10-12 14:18:16 +02:00
object Fix memory leak in exported project 2021-10-18 11:19:31 +02:00
os Add support for the RISC-V architecture 2021-10-22 12:51:10 -05:00
string Merge pull request #54081 from Rubonnek/add_bin_messages_master 2021-10-22 19:31:55 +02:00
templates Fix HashMap element copy leaving hash as zero 2021-10-13 17:25:31 +02:00
variant Implement Animation Compression 2021-10-21 18:27:34 -03:00
core_bind.cpp Added better descriptive error messages for file operations in core_bind.cpp 2021-10-18 02:09:42 +05:30
core_bind.h [core_bind] Add is_alive to Thread. Replace is_active with is_started. 2021-10-06 12:47:58 -04:00
core_builders.py
core_constants.cpp [Net] Rename RPC constants and annotation arguments. 2021-10-01 18:14:38 +02:00
core_constants.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h
register_core_types.cpp [Net] Bind Multiplayer to GDExtension. 2021-09-24 18:40:39 +02:00
register_core_types.h
SCsub SCons: List .gen.cpp sources explicitly to avoid globbing errors 2021-10-15 22:14:11 +02:00
typedefs.h SCons: Set DEBUG_ENABLED and DEV_ENABLED in SConstruct 2021-10-15 10:26:58 +02:00
version.h