godot/core/math
2018-08-24 14:59:01 +02:00
..
a_star.cpp
a_star.h
aabb.cpp
aabb.h
audio_frame.cpp
audio_frame.h
bsp_tree.cpp
bsp_tree.h
camera_matrix.cpp
camera_matrix.h [Core] Completely kill math_2d.h, change includes 2018-08-11 03:08:34 -05:00
delaunay.cpp
delaunay.h [Core] Completely kill math_2d.h, change includes 2018-08-11 03:08:34 -05:00
expression.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
expression.h Ability to pass custom variables to expression. 2018-08-08 17:47:51 -03:00
face3.cpp
face3.h
geometry.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
geometry.h [Core] Completely kill math_2d.h, change includes 2018-08-11 03:08:34 -05:00
math_defs.h [Core] Grammar, move defs to defs 2018-08-10 22:42:02 -05:00
math_funcs.cpp
math_funcs.h [Core] Grammar, move defs to defs 2018-08-10 22:42:02 -05:00
matrix3.cpp
matrix3.h
octree.h
plane.cpp
plane.h
quat.cpp
quat.h
quick_hull.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
quick_hull.h
rect2.cpp [Core] Move Rect2 and Transform2D to their own files 2018-08-10 23:40:50 -05:00
rect2.h [Core] Move Vector2i and Rect2i out of math_2d.h 2018-08-11 00:33:01 -05:00
SCsub
transform_2d.cpp [Core] Move Rect2 and Transform2D to their own files 2018-08-10 23:40:50 -05:00
transform_2d.h [Core] Move Rect2 and Transform2D to their own files 2018-08-10 23:40:50 -05:00
transform.cpp
transform.h
triangle_mesh.cpp
triangle_mesh.h
triangulate.cpp
triangulate.h [Core] Change math_2d includes to vector2 includes where relevant 2018-08-10 14:59:29 -05:00
vector2.cpp [Mono] Vector2/3 Project methods 2018-08-22 13:27:35 -04:00
vector2.h add project method to Vector2/3 2018-08-16 12:52:38 +02:00
vector3.cpp
vector3.h [Mono] Vector2/3 Project methods 2018-08-22 13:27:35 -04:00