godot/core
Fabio Alessandrelli fed0bf013a [Marshalls] Fix Float64Array and Int64Array serialization.
One was incorrectly reading the size (potentially causing out-of-buffer
read), the other also potentially causing out-of-buffer write during
encoding.
2021-08-02 13:35:33 +02:00
..
config Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
crypto [Crypto] Delete mbedtls ctx in deconstructor. 2021-07-03 16:12:55 +02:00
debugger Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
error
extension Change Variant bool conversion to uint8_t 2021-07-27 09:00:56 -03:00
input Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
io [Marshalls] Fix Float64Array and Int64Array serialization. 2021-08-02 13:35:33 +02:00
math Merge pull request #48958 from kleonc/astar-get_available_point_id-start-from-zero 2021-08-01 11:12:33 +02:00
object Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
os Use doubles for time everywhere in Timer/SceneTree 2021-07-26 02:00:48 -04:00
string Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
templates Fix Set range iterator implementation 2021-07-27 02:48:28 +02:00
variant Merge pull request #51084 from aaronfranke/no-dectime 2021-07-31 10:20:29 +02:00
core_bind.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
core_bind.h Fix various typos with codespell 2021-07-25 11:21:51 +02:00
core_builders.py
core_constants.cpp Add type variations to Theme 2021-07-13 02:26:28 +03:00
core_constants.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h
register_core_types.cpp Fix various typos with codespell 2021-07-25 11:21:51 +02:00
register_core_types.h Implement native extension system 2021-06-25 17:32:45 -03:00
SCsub Implement native extension system 2021-06-25 17:32:45 -03:00
typedefs.h Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
version.h