mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
bd42de5fea
Changes passing of current_tree from a member variable to a function argument, making bugs due to stale state less likely. Fix a bug in deactivate where current_tree variable was stale. This may have resulted in visual anomalies.
424 lines
11 KiB
C++
424 lines
11 KiB
C++
public:
|
|
BVHHandle item_add(T *p_userdata, bool p_active, const Bounds &p_aabb, int32_t p_subindex, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask, bool p_invisible = false) {
|
|
#ifdef BVH_VERBOSE_TREE
|
|
VERBOSE_PRINT("\nitem_add BEFORE");
|
|
_debug_recursive_print_tree(0);
|
|
VERBOSE_PRINT("\n");
|
|
#endif
|
|
|
|
BVHABB_CLASS abb;
|
|
abb.from(p_aabb);
|
|
|
|
// handle to be filled with the new item ref
|
|
BVHHandle handle;
|
|
|
|
// ref id easier to pass around than handle
|
|
uint32_t ref_id;
|
|
|
|
// this should never fail
|
|
ItemRef *ref = _refs.request(ref_id);
|
|
|
|
// the extra data should be parallel list to the references
|
|
uint32_t extra_id;
|
|
ItemExtra *extra = _extra.request(extra_id);
|
|
BVH_ASSERT(extra_id == ref_id);
|
|
|
|
// pairs info
|
|
if (USE_PAIRS) {
|
|
uint32_t pairs_id;
|
|
ItemPairs *pairs = _pairs.request(pairs_id);
|
|
pairs->clear();
|
|
BVH_ASSERT(pairs_id == ref_id);
|
|
}
|
|
|
|
extra->subindex = p_subindex;
|
|
extra->userdata = p_userdata;
|
|
extra->last_updated_tick = 0;
|
|
|
|
// add an active reference to the list for slow incremental optimize
|
|
// this list must be kept in sync with the references as they are added or removed.
|
|
extra->active_ref_id = _active_refs.size();
|
|
_active_refs.push_back(ref_id);
|
|
|
|
if (USE_PAIRS) {
|
|
extra->pairable_mask = p_pairable_mask;
|
|
extra->pairable_type = p_pairable_type;
|
|
extra->pairable = p_pairable;
|
|
} else {
|
|
// just for safety, in case this gets queried etc
|
|
extra->pairable = 0;
|
|
p_pairable = false;
|
|
}
|
|
|
|
// assign to handle to return
|
|
handle.set_id(ref_id);
|
|
|
|
uint32_t tree_id = 0;
|
|
if (p_pairable) {
|
|
tree_id = 1;
|
|
}
|
|
|
|
create_root_node(tree_id);
|
|
|
|
// we must choose where to add to tree
|
|
if (p_active) {
|
|
ref->tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
|
|
|
|
bool refit = _node_add_item(ref->tnode_id, ref_id, abb);
|
|
|
|
if (refit) {
|
|
// only need to refit from the parent
|
|
const TNode &add_node = _nodes[ref->tnode_id];
|
|
if (add_node.parent_id != BVHCommon::INVALID) {
|
|
refit_upward_and_balance(add_node.parent_id, tree_id);
|
|
}
|
|
}
|
|
} else {
|
|
ref->set_inactive();
|
|
}
|
|
|
|
#ifdef BVH_VERBOSE
|
|
// memory use
|
|
int mem = _refs.estimate_memory_use();
|
|
mem += _nodes.estimate_memory_use();
|
|
|
|
String sz = _debug_aabb_to_string(abb);
|
|
VERBOSE_PRINT("\titem_add [" + itos(ref_id) + "] " + itos(_refs.size()) + " refs,\t" + itos(_nodes.size()) + " nodes " + sz);
|
|
VERBOSE_PRINT("mem use : " + itos(mem) + ", num nodes : " + itos(_nodes.size()));
|
|
|
|
#endif
|
|
|
|
return handle;
|
|
}
|
|
|
|
void _debug_print_refs() {
|
|
#ifdef BVH_VERBOSE_TREE
|
|
print_line("refs.....");
|
|
for (int n = 0; n < _refs.size(); n++) {
|
|
const ItemRef &ref = _refs[n];
|
|
print_line("tnode_id " + itos(ref.tnode_id) + ", item_id " + itos(ref.item_id));
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
// returns false if noop
|
|
bool item_move(BVHHandle p_handle, const Bounds &p_aabb) {
|
|
uint32_t ref_id = p_handle.id();
|
|
|
|
// get the reference
|
|
ItemRef &ref = _refs[ref_id];
|
|
if (!ref.is_active()) {
|
|
return false;
|
|
}
|
|
|
|
BVHABB_CLASS abb;
|
|
abb.from(p_aabb);
|
|
|
|
BVH_ASSERT(ref.tnode_id != BVHCommon::INVALID);
|
|
TNode &tnode = _nodes[ref.tnode_id];
|
|
|
|
// does it fit within the current aabb?
|
|
if (tnode.aabb.is_other_within(abb)) {
|
|
// do nothing .. fast path .. not moved enough to need refit
|
|
|
|
// however we WILL update the exact aabb in the leaf, as this will be needed
|
|
// for accurate collision detection
|
|
TLeaf &leaf = _node_get_leaf(tnode);
|
|
|
|
BVHABB_CLASS &leaf_abb = leaf.get_aabb(ref.item_id);
|
|
|
|
// no change?
|
|
if (leaf_abb == abb) {
|
|
return false;
|
|
}
|
|
|
|
leaf_abb = abb;
|
|
_integrity_check_all();
|
|
|
|
return true;
|
|
}
|
|
|
|
uint32_t tree_id = _handle_get_tree_id(p_handle);
|
|
|
|
// remove and reinsert
|
|
node_remove_item(ref_id, tree_id);
|
|
|
|
// we must choose where to add to tree
|
|
ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
|
|
|
|
// add to the tree
|
|
bool needs_refit = _node_add_item(ref.tnode_id, ref_id, abb);
|
|
|
|
// only need to refit from the PARENT
|
|
if (needs_refit) {
|
|
// only need to refit from the parent
|
|
const TNode &add_node = _nodes[ref.tnode_id];
|
|
if (add_node.parent_id != BVHCommon::INVALID) {
|
|
// not sure we need to rebalance all the time, this can be done less often
|
|
refit_upward(add_node.parent_id);
|
|
}
|
|
//refit_upward_and_balance(add_node.parent_id);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void item_remove(BVHHandle p_handle) {
|
|
uint32_t ref_id = p_handle.id();
|
|
|
|
uint32_t tree_id = _handle_get_tree_id(p_handle);
|
|
|
|
VERBOSE_PRINT("item_remove [" + itos(ref_id) + "] ");
|
|
|
|
////////////////////////////////////////
|
|
// remove the active reference from the list for slow incremental optimize
|
|
// this list must be kept in sync with the references as they are added or removed.
|
|
uint32_t active_ref_id = _extra[ref_id].active_ref_id;
|
|
uint32_t ref_id_moved_back = _active_refs[_active_refs.size() - 1];
|
|
|
|
// swap back and decrement for fast unordered remove
|
|
_active_refs[active_ref_id] = ref_id_moved_back;
|
|
_active_refs.resize(_active_refs.size() - 1);
|
|
|
|
// keep the moved active reference up to date
|
|
_extra[ref_id_moved_back].active_ref_id = active_ref_id;
|
|
////////////////////////////////////////
|
|
|
|
// remove the item from the node (only if active)
|
|
if (_refs[ref_id].is_active()) {
|
|
node_remove_item(ref_id, tree_id);
|
|
}
|
|
|
|
// remove the item reference
|
|
_refs.free(ref_id);
|
|
_extra.free(ref_id);
|
|
if (USE_PAIRS) {
|
|
_pairs.free(ref_id);
|
|
}
|
|
|
|
// don't think refit_all is necessary?
|
|
//refit_all(_tree_id);
|
|
|
|
#ifdef BVH_VERBOSE_TREE
|
|
_debug_recursive_print_tree(tree_id);
|
|
#endif
|
|
}
|
|
|
|
// returns success
|
|
bool item_activate(BVHHandle p_handle, const Bounds &p_aabb) {
|
|
uint32_t ref_id = p_handle.id();
|
|
ItemRef &ref = _refs[ref_id];
|
|
if (ref.is_active()) {
|
|
// noop
|
|
return false;
|
|
}
|
|
|
|
// add to tree
|
|
BVHABB_CLASS abb;
|
|
abb.from(p_aabb);
|
|
|
|
uint32_t tree_id = _handle_get_tree_id(p_handle);
|
|
|
|
// we must choose where to add to tree
|
|
ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
|
|
_node_add_item(ref.tnode_id, ref_id, abb);
|
|
|
|
refit_upward_and_balance(ref.tnode_id, tree_id);
|
|
|
|
return true;
|
|
}
|
|
|
|
// returns success
|
|
bool item_deactivate(BVHHandle p_handle) {
|
|
uint32_t ref_id = p_handle.id();
|
|
ItemRef &ref = _refs[ref_id];
|
|
if (!ref.is_active()) {
|
|
// noop
|
|
return false;
|
|
}
|
|
|
|
uint32_t tree_id = _handle_get_tree_id(p_handle);
|
|
|
|
// remove from tree
|
|
BVHABB_CLASS abb;
|
|
node_remove_item(ref_id, tree_id, &abb);
|
|
|
|
// mark as inactive
|
|
ref.set_inactive();
|
|
return true;
|
|
}
|
|
|
|
bool item_get_active(BVHHandle p_handle) const {
|
|
uint32_t ref_id = p_handle.id();
|
|
const ItemRef &ref = _refs[ref_id];
|
|
return ref.is_active();
|
|
}
|
|
|
|
// during collision testing, we want to set the mask and whether pairable for the item testing from
|
|
void item_fill_cullparams(BVHHandle p_handle, CullParams &r_params) const {
|
|
uint32_t ref_id = p_handle.id();
|
|
const ItemExtra &extra = _extra[ref_id];
|
|
|
|
// testing from a non pairable item, we only want to test pairable items
|
|
r_params.test_pairable_only = extra.pairable == 0;
|
|
|
|
// we take into account the mask of the item testing from
|
|
r_params.mask = extra.pairable_mask;
|
|
r_params.pairable_type = extra.pairable_type;
|
|
}
|
|
|
|
bool item_is_pairable(const BVHHandle &p_handle) {
|
|
uint32_t ref_id = p_handle.id();
|
|
const ItemExtra &extra = _extra[ref_id];
|
|
return extra.pairable != 0;
|
|
}
|
|
|
|
void item_get_ABB(const BVHHandle &p_handle, BVHABB_CLASS &r_abb) {
|
|
// change tree?
|
|
uint32_t ref_id = p_handle.id();
|
|
const ItemRef &ref = _refs[ref_id];
|
|
|
|
TNode &tnode = _nodes[ref.tnode_id];
|
|
TLeaf &leaf = _node_get_leaf(tnode);
|
|
|
|
r_abb = leaf.get_aabb(ref.item_id);
|
|
}
|
|
|
|
bool item_set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
|
|
// change tree?
|
|
uint32_t ref_id = p_handle.id();
|
|
|
|
ItemExtra &ex = _extra[ref_id];
|
|
ItemRef &ref = _refs[ref_id];
|
|
|
|
bool active = ref.is_active();
|
|
bool pairable_changed = (ex.pairable != 0) != p_pairable;
|
|
bool state_changed = pairable_changed || (ex.pairable_type != p_pairable_type) || (ex.pairable_mask != p_pairable_mask);
|
|
|
|
ex.pairable_type = p_pairable_type;
|
|
ex.pairable_mask = p_pairable_mask;
|
|
|
|
if (active && pairable_changed) {
|
|
// record abb
|
|
TNode &tnode = _nodes[ref.tnode_id];
|
|
TLeaf &leaf = _node_get_leaf(tnode);
|
|
BVHABB_CLASS abb = leaf.get_aabb(ref.item_id);
|
|
|
|
// make sure current tree is correct prior to changing
|
|
uint32_t tree_id = _handle_get_tree_id(p_handle);
|
|
|
|
// remove from old tree
|
|
node_remove_item(ref_id, tree_id);
|
|
|
|
// we must set the pairable AFTER getting the current tree
|
|
// because the pairable status determines which tree
|
|
ex.pairable = p_pairable;
|
|
|
|
// add to new tree
|
|
tree_id = _handle_get_tree_id(p_handle);
|
|
create_root_node(tree_id);
|
|
|
|
// we must choose where to add to tree
|
|
ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb);
|
|
bool needs_refit = _node_add_item(ref.tnode_id, ref_id, abb);
|
|
|
|
// only need to refit from the PARENT
|
|
if (needs_refit) {
|
|
// only need to refit from the parent
|
|
const TNode &add_node = _nodes[ref.tnode_id];
|
|
if (add_node.parent_id != BVHCommon::INVALID) {
|
|
refit_upward_and_balance(add_node.parent_id, tree_id);
|
|
}
|
|
}
|
|
} else {
|
|
// always keep this up to date
|
|
ex.pairable = p_pairable;
|
|
}
|
|
|
|
return state_changed;
|
|
}
|
|
|
|
void incremental_optimize() {
|
|
// first update all aabbs as one off step..
|
|
// this is cheaper than doing it on each move as each leaf may get touched multiple times
|
|
// in a frame.
|
|
for (int n = 0; n < NUM_TREES; n++) {
|
|
if (_root_node_id[n] != BVHCommon::INVALID) {
|
|
refit_branch(_root_node_id[n]);
|
|
}
|
|
}
|
|
|
|
// now do small section reinserting to get things moving
|
|
// gradually, and keep items in the right leaf
|
|
if (_current_active_ref >= _active_refs.size()) {
|
|
_current_active_ref = 0;
|
|
}
|
|
|
|
// special case
|
|
if (!_active_refs.size()) {
|
|
return;
|
|
}
|
|
|
|
uint32_t ref_id = _active_refs[_current_active_ref++];
|
|
|
|
_logic_item_remove_and_reinsert(ref_id);
|
|
|
|
#ifdef BVH_VERBOSE
|
|
/*
|
|
// memory use
|
|
int mem_refs = _refs.estimate_memory_use();
|
|
int mem_nodes = _nodes.estimate_memory_use();
|
|
int mem_leaves = _leaves.estimate_memory_use();
|
|
|
|
String sz;
|
|
sz += "mem_refs : " + itos(mem_refs) + " ";
|
|
sz += "mem_nodes : " + itos(mem_nodes) + " ";
|
|
sz += "mem_leaves : " + itos(mem_leaves) + " ";
|
|
sz += ", num nodes : " + itos(_nodes.size());
|
|
print_line(sz);
|
|
*/
|
|
#endif
|
|
}
|
|
|
|
void update() {
|
|
incremental_optimize();
|
|
|
|
// keep the expansion values up to date with the world bound
|
|
//#define BVH_ALLOW_AUTO_EXPANSION
|
|
#ifdef BVH_ALLOW_AUTO_EXPANSION
|
|
if (_auto_node_expansion || _auto_pairing_expansion) {
|
|
BVHABB_CLASS world_bound;
|
|
world_bound.set_to_max_opposite_extents();
|
|
|
|
bool bound_valid = false;
|
|
|
|
for (int n = 0; n < NUM_TREES; n++) {
|
|
uint32_t node_id = _root_node_id[n];
|
|
if (node_id != BVHCommon::INVALID) {
|
|
world_bound.merge(_nodes[node_id].aabb);
|
|
bound_valid = true;
|
|
}
|
|
}
|
|
|
|
// if there are no nodes, do nothing, but if there are...
|
|
if (bound_valid) {
|
|
Bounds bb;
|
|
world_bound.to(bb);
|
|
real_t size = bb.get_longest_axis_size();
|
|
|
|
// automatic AI decision for best parameters.
|
|
// These can be overridden in project settings.
|
|
|
|
// these magic numbers are determined by experiment
|
|
if (_auto_node_expansion) {
|
|
_node_expansion = size * 0.025;
|
|
}
|
|
if (_auto_pairing_expansion) {
|
|
_pairing_expansion = size * 0.009;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|