godot/scene/2d
2024-03-03 15:46:40 -05:00
..
physics Split monolithic physics class files 2024-02-27 11:18:16 +01:00
animated_sprite_2d.cpp Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
animated_sprite_2d.h Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
audio_listener_2d.cpp
audio_listener_2d.h
audio_stream_player_2d.compat.inc
audio_stream_player_2d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
audio_stream_player_2d.h
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
camera_2d.h
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp
canvas_modulate.h
cpu_particles_2d.cpp
cpu_particles_2d.h
gpu_particles_2d.cpp
gpu_particles_2d.h
light_2d.cpp
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
line_2d.cpp
line_2d.h
line_builder.cpp
line_builder.h
marker_2d.cpp
marker_2d.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_agent_2d.cpp
navigation_agent_2d.h
navigation_link_2d.cpp
navigation_link_2d.h
navigation_obstacle_2d.cpp Fix NavigationObstacle2D debug being affected by Node2D transform 2024-02-27 07:13:36 +01:00
navigation_obstacle_2d.h Fix NavigationObstacle2D debug being affected by Node2D transform 2024-02-27 07:13:36 +01:00
navigation_region_2d.cpp Add debug visual for NavigationRegion2D bake rect 2024-02-23 11:36:49 +01:00
navigation_region_2d.h Add debug visual for NavigationRegion2D bake rect 2024-02-23 11:36:49 +01:00
node_2d.cpp Don't access Node3D/Node2D/Control global transform in reparent unless needed 2024-02-29 14:07:48 +01:00
node_2d.h
parallax_2d.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_2d.h Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_background.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_background.h Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_layer.cpp
parallax_layer.h
path_2d.cpp
path_2d.h
polygon_2d.cpp
polygon_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
SCsub Split monolithic physics class files 2024-02-27 11:18:16 +01:00
skeleton_2d.cpp
skeleton_2d.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
sprite_2d.cpp
sprite_2d.h
tile_map_layer_group.cpp Remove almost all remaining dependencies of TileMapLayer on TileMap 2024-02-29 12:16:50 +01:00
tile_map_layer_group.h
tile_map_layer.cpp Remove almost all remaining dependencies of TileMapLayer on TileMap 2024-02-29 12:16:50 +01:00
tile_map_layer.h Remove almost all remaining dependencies of TileMapLayer on TileMap 2024-02-29 12:16:50 +01:00
tile_map.compat.inc
tile_map.cpp Remove almost all remaining dependencies of TileMapLayer on TileMap 2024-02-29 12:16:50 +01:00
tile_map.h Remove almost all remaining dependencies of TileMapLayer on TileMap 2024-02-29 12:16:50 +01:00
touch_screen_button.cpp
touch_screen_button.h Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
visible_on_screen_notifier_2d.cpp
visible_on_screen_notifier_2d.h