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editor
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
config.py
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godot_navigation_server.cpp
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Replace Navigation std::vector use with LocalVector
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2022-07-28 20:29:15 +02:00 |
godot_navigation_server.h
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Replace Navigation std::vector use with LocalVector
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2022-07-28 20:29:15 +02:00 |
nav_map.cpp
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Replace Navigation std::vector use with LocalVector
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2022-07-28 20:29:15 +02:00 |
nav_map.h
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Replace Navigation std::vector use with LocalVector
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2022-07-28 20:29:15 +02:00 |
nav_region.cpp
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
nav_region.h
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Replace Navigation std::vector use with LocalVector
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2022-07-28 20:29:15 +02:00 |
nav_rid.h
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nav_utils.h
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Replace Navigation std::vector use with LocalVector
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2022-07-28 20:29:15 +02:00 |
navigation_mesh_generator.cpp
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Add NavigationMesh baking for HeightMapShape
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2022-08-05 08:56:38 +02:00 |
navigation_mesh_generator.h
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Fix navmesh baking
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2022-04-08 21:01:59 +02:00 |
register_types.cpp
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Refactor module initialization
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2022-05-04 17:34:51 +02:00 |
register_types.h
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Refactor module initialization
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2022-05-04 17:34:51 +02:00 |
rvo_agent.cpp
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Fix crash of navigation agents callback when object is invalid
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2022-06-14 13:04:02 +02:00 |
rvo_agent.h
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SCsub
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Modules: Don't build editor-specific classes in templates
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2022-03-28 16:48:15 +02:00 |