mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
1c1524a651
Can't stop, won't stop, they said, huh?
38 lines
2.0 KiB
XML
38 lines
2.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="RemoteTransform2D" inherits="Node2D" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
RemoteTransform2D pushes its own [Transform2D] to another [Node2D] derived node in the scene.
|
|
</brief_description>
|
|
<description>
|
|
RemoteTransform2D pushes its own [Transform2D] to another [Node2D] derived node (called the remote node) in the scene.
|
|
It can be set to update another node's position, rotation and/or scale. It can use either global or local coordinates.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="force_update_cache">
|
|
<return type="void" />
|
|
<description>
|
|
[RemoteTransform2D] caches the remote node. It may not notice if the remote node disappears; [method force_update_cache] forces it to update the cache again.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="remote_path" type="NodePath" setter="set_remote_node" getter="get_remote_node" default="NodePath("")">
|
|
The [NodePath] to the remote node, relative to the RemoteTransform2D's position in the scene.
|
|
</member>
|
|
<member name="update_position" type="bool" setter="set_update_position" getter="get_update_position" default="true">
|
|
If [code]true[/code], the remote node's position is updated.
|
|
</member>
|
|
<member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation" default="true">
|
|
If [code]true[/code], the remote node's rotation is updated.
|
|
</member>
|
|
<member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale" default="true">
|
|
If [code]true[/code], the remote node's scale is updated.
|
|
</member>
|
|
<member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates" default="true">
|
|
If [code]true[/code], global coordinates are used. If [code]false[/code], local coordinates are used.
|
|
</member>
|
|
</members>
|
|
</class>
|