mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
1c1524a651
Can't stop, won't stop, they said, huh?
34 lines
1.6 KiB
XML
34 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="AnimationNodeTimeSeek" inherits="AnimationNode" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A time-seeking animation node to be used with [AnimationTree].
|
|
</brief_description>
|
|
<description>
|
|
This node can be used to cause a seek command to happen to any sub-children of the animation graph. Use this node type to play an [Animation] from the start or a certain playback position inside the [AnimationNodeBlendTree].
|
|
After setting the time and changing the animation playback, the time seek node automatically goes into sleep mode on the next process frame by setting its [code]seek_request[/code] value to [code]-1.0[/code].
|
|
[codeblocks]
|
|
[gdscript]
|
|
# Play child animation from the start.
|
|
animation_tree.set("parameters/TimeSeek/seek_request", 0.0)
|
|
# Alternative syntax (same result as above).
|
|
animation_tree["parameters/TimeSeek/seek_request"] = 0.0
|
|
|
|
# Play child animation from 12 second timestamp.
|
|
animation_tree.set("parameters/TimeSeek/seek_request", 12.0)
|
|
# Alternative syntax (same result as above).
|
|
animation_tree["parameters/TimeSeek/seek_request"] = 12.0
|
|
[/gdscript]
|
|
[csharp]
|
|
// Play child animation from the start.
|
|
animationTree.Set("parameters/TimeSeek/seek_request", 0.0);
|
|
|
|
// Play child animation from 12 second timestamp.
|
|
animationTree.Set("parameters/TimeSeek/seek_request", 12.0);
|
|
[/csharp]
|
|
[/codeblocks]
|
|
</description>
|
|
<tutorials>
|
|
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
|
|
</tutorials>
|
|
</class>
|