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8682adcb87
Helps with discovery and setup of physics solver settings, in a specific project settings section for both 2D and 3D. Other changes for cleanup: -Removed unused space parameters in 3D SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS -Added custom solver bias for Shape3D (same as Shape2D) -Improved documentation for solver settings |
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.. | ||
area_bullet.cpp | ||
area_bullet.h | ||
btRayShape.cpp | ||
btRayShape.h | ||
bullet_physics_server.cpp | ||
bullet_physics_server.h | ||
bullet_types_converter.cpp | ||
bullet_types_converter.h | ||
bullet_utilities.h | ||
collision_object_bullet.cpp | ||
collision_object_bullet.h | ||
cone_twist_joint_bullet.cpp | ||
cone_twist_joint_bullet.h | ||
config.py | ||
constraint_bullet.cpp | ||
constraint_bullet.h | ||
generic_6dof_joint_bullet.cpp | ||
generic_6dof_joint_bullet.h | ||
godot_collision_configuration.cpp | ||
godot_collision_configuration.h | ||
godot_collision_dispatcher.cpp | ||
godot_collision_dispatcher.h | ||
godot_motion_state.h | ||
godot_ray_world_algorithm.cpp | ||
godot_ray_world_algorithm.h | ||
godot_result_callbacks.cpp | ||
godot_result_callbacks.h | ||
hinge_joint_bullet.cpp | ||
hinge_joint_bullet.h | ||
joint_bullet.cpp | ||
joint_bullet.h | ||
pin_joint_bullet.cpp | ||
pin_joint_bullet.h | ||
register_types.cpp | ||
register_types.h | ||
rid_bullet.h | ||
rigid_body_bullet.cpp | ||
rigid_body_bullet.h | ||
SCsub | ||
shape_bullet.cpp | ||
shape_bullet.h | ||
shape_owner_bullet.cpp | ||
shape_owner_bullet.h | ||
slider_joint_bullet.cpp | ||
slider_joint_bullet.h | ||
soft_body_bullet.cpp | ||
soft_body_bullet.h | ||
space_bullet.cpp | ||
space_bullet.h |