.. |
@GlobalScope.xml
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
AABB.xml
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AcceptDialog.xml
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Use a more specific type for AcceptDialog register_text_enter
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2021-06-03 19:57:03 -04:00 |
AESContext.xml
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AnimatedSprite2D.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
AnimatedSprite3D.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
AnimatedTexture.xml
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Animation.xml
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
AnimationNode.xml
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AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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AnimationNodeStateMachineTransition.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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AnimationNodeTransition.xml
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AnimationPlayer.xml
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AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
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2021-06-03 21:11:54 -04:00 |
Area2D.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
Area3D.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
Array.xml
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Merge pull request #47584 from HaSa1002/docs-lang-7
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2021-06-11 14:35:45 +02:00 |
ArrayMesh.xml
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AspectRatioContainer.xml
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AStar2D.xml
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AStar.xml
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AtlasTexture.xml
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AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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AudioEffectChorus.xml
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AudioEffectCompressor.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectEQ.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
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AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioServer.xml
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AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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AudioStreamPlayer2D.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
AudioStreamPlayer3D.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
AudioStreamPlayer.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
AudioStreamRandomPitch.xml
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AudioStreamSample.xml
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BackBufferCopy.xml
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BaseButton.xml
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BaseMaterial3D.xml
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Removes deleted OrenNayar mode from shaders and materials
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2021-06-08 15:50:40 +03:00 |
Basis.xml
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
BitMap.xml
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Bone2D.xml
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New and improved IK system for Skeleton2D
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2021-06-05 15:19:51 -04:00 |
BoneAttachment3D.xml
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bool.xml
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BoxContainer.xml
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BoxMesh.xml
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BoxShape3D.xml
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Button.xml
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ButtonGroup.xml
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Callable.xml
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Camera2D.xml
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Camera3D.xml
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CameraEffects.xml
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CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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CanvasItem.xml
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CanvasItemMaterial.xml
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CanvasLayer.xml
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CanvasModulate.xml
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CanvasTexture.xml
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CapsuleMesh.xml
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CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
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CharacterBody2D.xml
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Use degrees instead of rad for floor_max_angle property in CharacterBody
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2021-06-08 16:00:31 -07:00 |
CharacterBody3D.xml
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Use degrees instead of rad for floor_max_angle property in CharacterBody
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2021-06-08 16:00:31 -07:00 |
CharFXTransform.xml
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CheckBox.xml
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CheckButton.xml
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CircleShape2D.xml
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ClassDB.xml
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ClippedCamera3D.xml
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CodeEdit.xml
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CodeHighlighter.xml
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CollisionObject2D.xml
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CollisionObject3D.xml
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Rename CollisionObject3D input_event signal position and normal parameters
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2021-06-07 08:52:24 +01:00 |
CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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CollisionShape2D.xml
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CollisionShape3D.xml
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Color.xml
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Allow clamping vectors and colors
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2021-06-03 12:05:20 -04:00 |
ColorPicker.xml
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ColorPickerButton.xml
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ColorRect.xml
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ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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KinematicBody split between new CharacterBody and PhysicsBody
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2021-06-04 11:40:36 -07:00 |
ConeTwistJoint3D.xml
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ConfigFile.xml
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ConfirmationDialog.xml
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Container.xml
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Control.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
ConvexPolygonShape2D.xml
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ConvexPolygonShape3D.xml
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CPUParticles2D.xml
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CPUParticles3D.xml
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Crypto.xml
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CryptoKey.xml
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Cubemap.xml
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CubemapArray.xml
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Curve2D.xml
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Curve3D.xml
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Curve.xml
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CurveTexture.xml
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CylinderMesh.xml
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CylinderShape3D.xml
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DampedSpringJoint2D.xml
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Decal.xml
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Dictionary.xml
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DirectionalLight2D.xml
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DirectionalLight3D.xml
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Directory.xml
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DisplayServer.xml
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Add MOUSE_MODE_CONFINED_HIDDEN
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2021-06-03 11:44:28 -04:00 |
DTLSServer.xml
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EditorDebuggerPlugin.xml
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Style: Cleanup uses of double spaces between words
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2021-06-07 11:03:08 +02:00 |
EditorExportPlugin.xml
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EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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EditorFileSystemDirectory.xml
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EditorImportPlugin.xml
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Style: Cleanup uses of double spaces between words
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2021-06-07 11:03:08 +02:00 |
EditorInspector.xml
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EditorInspectorPlugin.xml
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EditorInterface.xml
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EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
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EditorPaths.xml
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Replace get_settings_dir with get_config_dir when fetching configuration paths
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2021-06-03 18:24:26 +03:00 |
EditorPlugin.xml
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EditorProperty.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
EditorResourceConversionPlugin.xml
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EditorResourcePicker.xml
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EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneImporter.xml
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EditorSceneImporterMesh.xml
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EditorSceneImporterMeshNode3D.xml
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EditorScenePostImport.xml
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EditorScript.xml
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EditorScriptPicker.xml
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EditorSelection.xml
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EditorSettings.xml
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EditorSpinSlider.xml
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EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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EditorVCSInterface.xml
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EncodedObjectAsID.xml
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Engine.xml
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EngineDebugger.xml
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Environment.xml
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
Expression.xml
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File.xml
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FileDialog.xml
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FileSystemDock.xml
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float.xml
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
Font.xml
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FontData.xml
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Generic6DOFJoint3D.xml
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Geometry2D.xml
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Geometry3D.xml
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GeometryInstance3D.xml
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GPUParticles2D.xml
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GPUParticles3D.xml
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GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox.xml
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GPUParticlesAttractorSphere.xml
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GPUParticlesAttractorVectorField.xml
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GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox.xml
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GPUParticlesCollisionHeightField.xml
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GPUParticlesCollisionSDF.xml
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GPUParticlesCollisionSphere.xml
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Gradient.xml
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GradientTexture.xml
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GraphEdit.xml
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GraphNode.xml
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GridContainer.xml
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GrooveJoint2D.xml
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HashingContext.xml
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HBoxContainer.xml
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HeightMapShape3D.xml
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HingeJoint3D.xml
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HMACContext.xml
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HScrollBar.xml
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HSeparator.xml
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HSlider.xml
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HSplitContainer.xml
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HTTPClient.xml
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HTTPRequest.xml
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Image.xml
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ImageTexture3D.xml
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ImageTexture.xml
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ImageTextureLayered.xml
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ImmediateGeometry3D.xml
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Input.xml
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Add MOUSE_MODE_CONFINED_HIDDEN
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2021-06-03 11:44:28 -04:00 |
InputEvent.xml
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InputEventAction.xml
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Let var2str display StringName with correct sigil
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2021-06-10 16:30:28 -05:00 |
InputEventFromWindow.xml
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InputEventGesture.xml
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InputEventJoypadButton.xml
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InputEventJoypadMotion.xml
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InputEventKey.xml
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InputEventMagnifyGesture.xml
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InputEventMIDI.xml
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InputEventMouse.xml
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InputEventMouseButton.xml
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InputEventMouseMotion.xml
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InputEventPanGesture.xml
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InputEventScreenDrag.xml
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InputEventScreenTouch.xml
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InputEventWithModifiers.xml
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InputMap.xml
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InstancePlaceholder.xml
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int.xml
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
IP.xml
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ItemList.xml
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JavaClass.xml
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JavaClassWrapper.xml
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JavaScript.xml
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JavaScriptObject.xml
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JNISingleton.xml
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Joint2D.xml
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Joint3D.xml
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JSON.xml
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JSONParser.xml
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JSONParseResult.xml
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JSONRPC.xml
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KinematicCollision2D.xml
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KinematicBody split between new CharacterBody and PhysicsBody
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2021-06-04 11:40:36 -07:00 |
KinematicCollision3D.xml
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KinematicBody split between new CharacterBody and PhysicsBody
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2021-06-04 11:40:36 -07:00 |
Label.xml
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Light2D.xml
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Light3D.xml
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
LightmapGI.xml
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
LightmapGIData.xml
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
Lightmapper.xml
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LightmapperRD.xml
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LightmapProbe.xml
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LightOccluder2D.xml
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Line2D.xml
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LineEdit.xml
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LineShape2D.xml
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LinkButton.xml
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Listener3D.xml
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MainLoop.xml
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MarginContainer.xml
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Marshalls.xml
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Material.xml
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MenuButton.xml
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Mesh.xml
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MeshDataTool.xml
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MeshInstance2D.xml
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MeshInstance3D.xml
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MeshLibrary.xml
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MeshTexture.xml
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MultiMesh.xml
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MultiMeshInstance2D.xml
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MultiMeshInstance3D.xml
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MultiplayerAPI.xml
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Mutex.xml
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NavigationAgent2D.xml
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NavigationAgent3D.xml
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NavigationMesh.xml
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NavigationMeshGenerator.xml
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NavigationObstacle2D.xml
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NavigationObstacle3D.xml
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NavigationPolygon.xml
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NavigationRegion2D.xml
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NavigationRegion3D.xml
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NavigationServer2D.xml
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NavigationServer3D.xml
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NetworkedMultiplayerPeer.xml
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NinePatchRect.xml
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Node2D.xml
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Deleted YSort, moved its functionality directly into Node2D.
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2021-06-05 00:55:25 -07:00 |
Node3D.xml
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Rename Node3D's property translation to position
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2021-06-04 09:54:52 +01:00 |
Node3DGizmo.xml
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Node.xml
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Merge pull request #49221 from Faless/mp/4.x_rpc_refactor
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2021-06-07 17:00:08 +02:00 |
NodePath.xml
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Object.xml
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Occluder3D.xml
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OccluderInstance3D.xml
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OccluderPolygon2D.xml
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OmniLight3D.xml
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OptimizedTranslation.xml
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OptionButton.xml
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ORMMaterial3D.xml
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OS.xml
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Add OS.get_external_data_dir() to get Android external directory
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2021-06-10 16:48:17 +01:00 |
PackedByteArray.xml
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PackedColorArray.xml
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PackedDataContainer.xml
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PackedDataContainerRef.xml
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PackedFloat32Array.xml
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PackedFloat64Array.xml
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PackedInt32Array.xml
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PackedInt64Array.xml
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PackedScene.xml
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PackedStringArray.xml
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PackedVector2Array.xml
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PackedVector3Array.xml
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PacketPeer.xml
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PacketPeerDTLS.xml
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PacketPeerStream.xml
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PacketPeerUDP.xml
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Panel.xml
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PanelContainer.xml
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PanoramaSkyMaterial.xml
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ParallaxBackground.xml
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ParallaxLayer.xml
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ParticlesMaterial.xml
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Path2D.xml
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Path3D.xml
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PathFollow2D.xml
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PathFollow3D.xml
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PCKPacker.xml
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Performance.xml
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PhysicalBone2D.xml
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New and improved IK system for Skeleton2D
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2021-06-05 15:19:51 -04:00 |
PhysicalBone3D.xml
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KinematicBody split between new CharacterBody and PhysicsBody
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2021-06-04 11:40:36 -07:00 |
PhysicalSkyMaterial.xml
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PhysicsBody2D.xml
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Safe margin cleanup
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2021-06-04 11:40:36 -07:00 |
PhysicsBody3D.xml
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Safe margin cleanup
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2021-06-04 11:40:36 -07:00 |
PhysicsDirectBodyState2D.xml
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More explanatory names for RigidBody modes
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2021-06-04 11:40:36 -07:00 |
PhysicsDirectBodyState3D.xml
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More explanatory names for RigidBody modes
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2021-06-04 11:40:36 -07:00 |
PhysicsDirectSpaceState2D.xml
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PhysicsDirectSpaceState3D.xml
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PhysicsMaterial.xml
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PhysicsServer2D.xml
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More explanatory names for RigidBody modes
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2021-06-04 11:40:36 -07:00 |
PhysicsServer3D.xml
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Safe margin cleanup
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2021-06-04 11:40:36 -07:00 |
PhysicsShapeQueryParameters2D.xml
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PhysicsShapeQueryParameters3D.xml
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PhysicsShapeQueryResult2D.xml
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PhysicsShapeQueryResult3D.xml
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PhysicsTestMotionResult2D.xml
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PinJoint2D.xml
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More explanatory names for RigidBody modes
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2021-06-04 11:40:36 -07:00 |
PinJoint3D.xml
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More explanatory names for RigidBody modes
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2021-06-04 11:40:36 -07:00 |
Plane.xml
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PlaneMesh.xml
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PointLight2D.xml
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PointMesh.xml
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Polygon2D.xml
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PolygonPathFinder.xml
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Popup.xml
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PopupMenu.xml
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PopupPanel.xml
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Position2D.xml
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Position3D.xml
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PrimitiveMesh.xml
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Style: Cleanup uses of double spaces between words
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2021-06-07 11:03:08 +02:00 |
PrismMesh.xml
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ProceduralSkyMaterial.xml
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ProgressBar.xml
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ProjectSettings.xml
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Merge pull request #47835 from mortarroad/master-lossless-webp
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2021-06-11 19:34:36 +02:00 |
ProximityGroup3D.xml
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ProxyTexture.xml
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QuadMesh.xml
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Quaternion.xml
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
RandomNumberGenerator.xml
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Range.xml
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RayCast2D.xml
|
|
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RayCast3D.xml
|
|
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RayShape2D.xml
|
|
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RayShape3D.xml
|
|
|
RDAttachmentFormat.xml
|
|
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RDPipelineColorBlendState.xml
|
|
|
RDPipelineColorBlendStateAttachment.xml
|
|
|
RDPipelineDepthStencilState.xml
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|
|
RDPipelineMultisampleState.xml
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|
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RDPipelineRasterizationState.xml
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|
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RDSamplerState.xml
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|
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RDShaderBytecode.xml
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|
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RDShaderFile.xml
|
Let var2str display StringName with correct sigil
|
2021-06-10 16:30:28 -05:00 |
RDShaderSource.xml
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|
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RDTextureFormat.xml
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RDTextureView.xml
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RDUniform.xml
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RDVertexAttribute.xml
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Rect2.xml
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|
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Rect2i.xml
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|
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RectangleShape2D.xml
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|
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Reference.xml
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ReferenceRect.xml
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|
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ReflectionProbe.xml
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
RemoteTransform2D.xml
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|
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RemoteTransform3D.xml
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|
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RenderingDevice.xml
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RenderingServer.xml
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
Resource.xml
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|
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ResourceFormatLoader.xml
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|
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ResourceFormatSaver.xml
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ResourceImporter.xml
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ResourceLoader.xml
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|
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ResourcePreloader.xml
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ResourceSaver.xml
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RibbonTrailMesh.xml
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RichTextEffect.xml
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RichTextLabel.xml
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RID.xml
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RigidBody2D.xml
|
Support for kinematic_motion in StaticBody
|
2021-06-04 11:40:36 -07:00 |
RigidBody3D.xml
|
Support for kinematic_motion in StaticBody
|
2021-06-04 11:40:36 -07:00 |
RootMotionView.xml
|
|
|
SceneState.xml
|
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SceneTree.xml
|
Edit "quit()" method description in SceneTree
|
2021-06-05 20:30:36 -04:00 |
SceneTreeTimer.xml
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|
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Script.xml
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ScriptCreateDialog.xml
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ScriptEditor.xml
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ScriptEditorBase.xml
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ScrollBar.xml
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ScrollContainer.xml
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SegmentShape2D.xml
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Semaphore.xml
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Separator.xml
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Shader.xml
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|
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ShaderGlobalsOverride.xml
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|
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ShaderMaterial.xml
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|
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Shape2D.xml
|
|
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Shape3D.xml
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|
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Shortcut.xml
|
|
|
Signal.xml
|
|
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Skeleton2D.xml
|
Fixed mistake in binding of Skeleton2D::execute_modifications
|
2021-06-08 12:18:33 +10:00 |
Skeleton3D.xml
|
|
|
SkeletonIK3D.xml
|
Let var2str display StringName with correct sigil
|
2021-06-10 16:30:28 -05:00 |
SkeletonModification2D.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DCCDIK.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DFABRIK.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DJiggle.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DLookAt.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DPhysicalBones.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DStackHolder.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DTwoBoneIK.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModificationStack2D.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
Skin.xml
|
|
|
SkinReference.xml
|
|
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Sky.xml
|
|
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Slider.xml
|
|
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SliderJoint3D.xml
|
|
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SoftBody3D.xml
|
|
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SphereMesh.xml
|
|
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SphereShape3D.xml
|
|
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SpinBox.xml
|
|
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SplitContainer.xml
|
|
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SpotLight3D.xml
|
|
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SpringArm3D.xml
|
|
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Sprite2D.xml
|
|
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Sprite3D.xml
|
|
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SpriteBase3D.xml
|
|
|
SpriteFrames.xml
|
|
|
StandardMaterial3D.xml
|
|
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StaticBody2D.xml
|
Support for kinematic_motion in StaticBody
|
2021-06-04 11:40:36 -07:00 |
StaticBody3D.xml
|
Support for kinematic_motion in StaticBody
|
2021-06-04 11:40:36 -07:00 |
StreamCubemap.xml
|
|
|
StreamCubemapArray.xml
|
|
|
StreamPeer.xml
|
|
|
StreamPeerBuffer.xml
|
|
|
StreamPeerSSL.xml
|
|
|
StreamPeerTCP.xml
|
|
|
StreamTexture2D.xml
|
|
|
StreamTexture2DArray.xml
|
|
|
StreamTexture3D.xml
|
|
|
StreamTextureLayered.xml
|
|
|
String.xml
|
|
|
StringName.xml
|
|
|
StyleBox.xml
|
|
|
StyleBoxEmpty.xml
|
|
|
StyleBoxFlat.xml
|
|
|
StyleBoxLine.xml
|
|
|
StyleBoxTexture.xml
|
|
|
SubViewport.xml
|
|
|
SubViewportContainer.xml
|
|
|
SurfaceTool.xml
|
|
|
SyntaxHighlighter.xml
|
|
|
TabContainer.xml
|
|
|
Tabs.xml
|
|
|
TCPServer.xml
|
|
|
TextEdit.xml
|
|
|
TextFile.xml
|
|
|
TextLine.xml
|
|
|
TextParagraph.xml
|
|
|
TextServer.xml
|
Style: Cleanup uses of double spaces between words
|
2021-06-07 11:03:08 +02:00 |
TextServerManager.xml
|
|
|
Texture2D.xml
|
|
|
Texture2DArray.xml
|
|
|
Texture3D.xml
|
|
|
Texture.xml
|
|
|
TextureButton.xml
|
|
|
TextureLayered.xml
|
|
|
TextureProgressBar.xml
|
|
|
TextureRect.xml
|
|
|
Theme.xml
|
|
|
Thread.xml
|
|
|
TileData.xml
|
|
|
TileMap.xml
|
|
|
TileSet.xml
|
|
|
TileSetAtlasSource.xml
|
|
|
TileSetScenesCollectionSource.xml
|
|
|
TileSetSource.xml
|
|
|
Timer.xml
|
|
|
TouchScreenButton.xml
|
|
|
Transform2D.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
Transform3D.xml
|
|
|
Translation.xml
|
|
|
TranslationServer.xml
|
|
|
Tree.xml
|
|
|
TreeItem.xml
|
|
|
TriangleMesh.xml
|
|
|
TubeTrailMesh.xml
|
|
|
Tween.xml
|
|
|
UDPServer.xml
|
|
|
UndoRedo.xml
|
|
|
Variant.xml
|
Port code examples to C# (V)
|
2021-06-11 13:24:11 +02:00 |
VBoxContainer.xml
|
|
|
Vector2.xml
|
Allow clamping vectors and colors
|
2021-06-03 12:05:20 -04:00 |
Vector2i.xml
|
Allow clamping vectors and colors
|
2021-06-03 12:05:20 -04:00 |
Vector3.xml
|
Rename Quat to Quaternion
|
2021-06-04 18:14:32 +01:00 |
Vector3i.xml
|
Allow clamping vectors and colors
|
2021-06-03 12:05:20 -04:00 |
VehicleBody3D.xml
|
|
|
VehicleWheel3D.xml
|
|
|
VelocityTracker3D.xml
|
|
|
VideoPlayer.xml
|
Let var2str display StringName with correct sigil
|
2021-06-10 16:30:28 -05:00 |
VideoStream.xml
|
|
|
Viewport.xml
|
Merge pull request #47584 from HaSa1002/docs-lang-7
|
2021-06-11 14:35:45 +02:00 |
ViewportTexture.xml
|
|
|
VisibilityEnabler2D.xml
|
|
|
VisibilityEnabler3D.xml
|
|
|
VisibilityNotifier2D.xml
|
|
|
VisibilityNotifier3D.xml
|
|
|
VisualInstance3D.xml
|
|
|
VisualShader.xml
|
Continuation of work on visual particles system
|
2021-06-07 20:33:17 +03:00 |
VisualShaderNode.xml
|
Adds UVFunc for panning/scaling on UV's to VisualShader's.
|
2021-06-07 08:31:48 +03:00 |
VisualShaderNodeBillboard.xml
|
|
|
VisualShaderNodeBooleanConstant.xml
|
|
|
VisualShaderNodeBooleanUniform.xml
|
|
|
VisualShaderNodeClamp.xml
|
|
|
VisualShaderNodeColorConstant.xml
|
|
|
VisualShaderNodeColorFunc.xml
|
|
|
VisualShaderNodeColorOp.xml
|
|
|
VisualShaderNodeColorUniform.xml
|
|
|
VisualShaderNodeComment.xml
|
|
|
VisualShaderNodeCompare.xml
|
|
|
VisualShaderNodeConstant.xml
|
|
|
VisualShaderNodeCubemap.xml
|
|
|
VisualShaderNodeCubemapUniform.xml
|
|
|
VisualShaderNodeCurveTexture.xml
|
|
|
VisualShaderNodeCustom.xml
|
|
|
VisualShaderNodeDeterminant.xml
|
|
|
VisualShaderNodeDotProduct.xml
|
|
|
VisualShaderNodeExpression.xml
|
|
|
VisualShaderNodeFaceForward.xml
|
|
|
VisualShaderNodeFloatConstant.xml
|
|
|
VisualShaderNodeFloatFunc.xml
|
|
|
VisualShaderNodeFloatOp.xml
|
|
|
VisualShaderNodeFloatUniform.xml
|
|
|
VisualShaderNodeFresnel.xml
|
|
|
VisualShaderNodeGlobalExpression.xml
|
|
|
VisualShaderNodeGroupBase.xml
|
|
|
VisualShaderNodeIf.xml
|
|
|
VisualShaderNodeInput.xml
|
|
|
VisualShaderNodeIntConstant.xml
|
|
|
VisualShaderNodeIntFunc.xml
|
|
|
VisualShaderNodeIntOp.xml
|
|
|
VisualShaderNodeIntUniform.xml
|
|
|
VisualShaderNodeIs.xml
|
|
|
VisualShaderNodeMix.xml
|
|
|
VisualShaderNodeMultiplyAdd.xml
|
|
|
VisualShaderNodeOuterProduct.xml
|
|
|
VisualShaderNodeOutput.xml
|
|
|
VisualShaderNodeParticleAccelerator.xml
|
Continuation of work on visual particles system
|
2021-06-07 20:33:17 +03:00 |
VisualShaderNodeParticleBoxEmitter.xml
|
Continuation of work on visual particles system
|
2021-06-07 20:33:17 +03:00 |
VisualShaderNodeParticleConeVelocity.xml
|
Continuation of work on visual particles system
|
2021-06-07 20:33:17 +03:00 |
VisualShaderNodeParticleEmit.xml
|
Continuation of work on visual particles system
|
2021-06-07 20:33:17 +03:00 |
VisualShaderNodeParticleEmitter.xml
|
Continuation of work on visual particles system
|
2021-06-07 20:33:17 +03:00 |
VisualShaderNodeParticleMultiplyByAxisAngle.xml
|
Continuation of work on visual particles system
|
2021-06-07 20:33:17 +03:00 |
VisualShaderNodeParticleOutput.xml
|
Continuation of work on visual particles system
|
2021-06-07 20:33:17 +03:00 |
VisualShaderNodeParticleRandomness.xml
|
Continuation of work on visual particles system
|
2021-06-07 20:33:17 +03:00 |
VisualShaderNodeParticleRingEmitter.xml
|
Continuation of work on visual particles system
|
2021-06-07 20:33:17 +03:00 |
VisualShaderNodeParticleSphereEmitter.xml
|
Continuation of work on visual particles system
|
2021-06-07 20:33:17 +03:00 |
VisualShaderNodeResizableBase.xml
|
|
|
VisualShaderNodeSample3D.xml
|
|
|
VisualShaderNodeScalarDerivativeFunc.xml
|
|
|
VisualShaderNodeScreenUVToSDF.xml
|
|
|
VisualShaderNodeSDFRaymarch.xml
|
|
|
VisualShaderNodeSDFToScreenUV.xml
|
|
|
VisualShaderNodeSmoothStep.xml
|
|
|
VisualShaderNodeStep.xml
|
|
|
VisualShaderNodeSwitch.xml
|
|
|
VisualShaderNodeTexture2DArray.xml
|
|
|
VisualShaderNodeTexture2DArrayUniform.xml
|
|
|
VisualShaderNodeTexture3D.xml
|
|
|
VisualShaderNodeTexture3DUniform.xml
|
|
|
VisualShaderNodeTexture.xml
|
|
|
VisualShaderNodeTextureSDF.xml
|
|
|
VisualShaderNodeTextureSDFNormal.xml
|
|
|
VisualShaderNodeTextureUniform.xml
|
|
|
VisualShaderNodeTextureUniformTriplanar.xml
|
|
|
VisualShaderNodeTransformCompose.xml
|
|
|
VisualShaderNodeTransformConstant.xml
|
|
|
VisualShaderNodeTransformDecompose.xml
|
|
|
VisualShaderNodeTransformFunc.xml
|
|
|
VisualShaderNodeTransformMult.xml
|
|
|
VisualShaderNodeTransformUniform.xml
|
|
|
VisualShaderNodeTransformVecMult.xml
|
|
|
VisualShaderNodeUniform.xml
|
|
|
VisualShaderNodeUniformRef.xml
|
|
|
VisualShaderNodeUVFunc.xml
|
Adds UVFunc for panning/scaling on UV's to VisualShader's.
|
2021-06-07 08:31:48 +03:00 |
VisualShaderNodeVec3Constant.xml
|
|
|
VisualShaderNodeVec3Uniform.xml
|
|
|
VisualShaderNodeVectorCompose.xml
|
|
|
VisualShaderNodeVectorDecompose.xml
|
|
|
VisualShaderNodeVectorDerivativeFunc.xml
|
|
|
VisualShaderNodeVectorDistance.xml
|
|
|
VisualShaderNodeVectorFunc.xml
|
|
|
VisualShaderNodeVectorLen.xml
|
|
|
VisualShaderNodeVectorOp.xml
|
|
|
VisualShaderNodeVectorRefract.xml
|
|
|
VoxelGI.xml
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
VoxelGIData.xml
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
VScrollBar.xml
|
|
|
VSeparator.xml
|
|
|
VSlider.xml
|
|
|
VSplitContainer.xml
|
|
|
WeakRef.xml
|
|
|
Window.xml
|
Let var2str display StringName with correct sigil
|
2021-06-10 16:30:28 -05:00 |
World2D.xml
|
|
|
World3D.xml
|
|
|
WorldEnvironment.xml
|
|
|
WorldMarginShape3D.xml
|
|
|
X509Certificate.xml
|
|
|
XMLParser.xml
|
|
|
XRAnchor3D.xml
|
|
|
XRCamera3D.xml
|
|
|
XRController3D.xml
|
|
|
XRInterface.xml
|
|
|
XROrigin3D.xml
|
|
|
XRPositionalTracker.xml
|
|
|
XRServer.xml
|
|
|