godot/doc/classes
Rémi Verschelde 50d1e0ea99
Merge pull request #47835 from mortarroad/master-lossless-webp
Implement lossless WebP encoding
2021-06-11 19:34:36 +02:00
..
@GlobalScope.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
AABB.xml
AcceptDialog.xml Use a more specific type for AcceptDialog register_text_enter 2021-06-03 19:57:03 -04:00
AESContext.xml
AnimatedSprite2D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimatedSprite3D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimatedTexture.xml
Animation.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
AnimationNode.xml
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
AnimationPlayer.xml
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D 2021-06-03 21:11:54 -04:00
Area2D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
Area3D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
Array.xml Merge pull request #47584 from HaSa1002/docs-lang-7 2021-06-11 14:35:45 +02:00
ArrayMesh.xml
AspectRatioContainer.xml
AStar2D.xml
AStar.xml
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml
AudioEffectChorus.xml
AudioEffectCompressor.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamPlayer3D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamPlayer.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml
BackBufferCopy.xml
BaseButton.xml
BaseMaterial3D.xml Removes deleted OrenNayar mode from shaders and materials 2021-06-08 15:50:40 +03:00
Basis.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
BitMap.xml
Bone2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
BoneAttachment3D.xml
bool.xml
BoxContainer.xml
BoxMesh.xml
BoxShape3D.xml
Button.xml
ButtonGroup.xml
Callable.xml
Camera2D.xml
Camera3D.xml
CameraEffects.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharacterBody2D.xml Use degrees instead of rad for floor_max_angle property in CharacterBody 2021-06-08 16:00:31 -07:00
CharacterBody3D.xml Use degrees instead of rad for floor_max_angle property in CharacterBody 2021-06-08 16:00:31 -07:00
CharFXTransform.xml
CheckBox.xml
CheckButton.xml
CircleShape2D.xml
ClassDB.xml
ClippedCamera3D.xml
CodeEdit.xml
CodeHighlighter.xml
CollisionObject2D.xml
CollisionObject3D.xml Rename CollisionObject3D input_event signal position and normal parameters 2021-06-07 08:52:24 +01:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
ColorPicker.xml
ColorPickerButton.xml
ColorRect.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
ConeTwistJoint3D.xml
ConfigFile.xml
ConfirmationDialog.xml
Container.xml
Control.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
CPUParticles2D.xml
CPUParticles3D.xml
Crypto.xml
CryptoKey.xml
Cubemap.xml
CubemapArray.xml
Curve2D.xml
Curve3D.xml
Curve.xml
CurveTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml
DirectionalLight2D.xml
DirectionalLight3D.xml
Directory.xml
DisplayServer.xml Add MOUSE_MODE_CONFINED_HIDDEN 2021-06-03 11:44:28 -04:00
DTLSServer.xml
EditorDebuggerPlugin.xml Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
EditorExportPlugin.xml
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml
EditorFileSystemDirectory.xml
EditorImportPlugin.xml Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
EditorInspector.xml
EditorInspectorPlugin.xml
EditorInterface.xml
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml
EditorPaths.xml Replace get_settings_dir with get_config_dir when fetching configuration paths 2021-06-03 18:24:26 +03:00
EditorPlugin.xml
EditorProperty.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
EditorResourceConversionPlugin.xml
EditorResourcePicker.xml
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneImporter.xml
EditorSceneImporterMesh.xml
EditorSceneImporterMeshNode3D.xml
EditorScenePostImport.xml
EditorScript.xml
EditorScriptPicker.xml
EditorSelection.xml
EditorSettings.xml
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml
EditorVCSInterface.xml
EncodedObjectAsID.xml
Engine.xml
EngineDebugger.xml
Environment.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
Expression.xml
File.xml
FileDialog.xml
FileSystemDock.xml
float.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
Font.xml
FontData.xml
Generic6DOFJoint3D.xml
Geometry2D.xml
Geometry3D.xml
GeometryInstance3D.xml
GPUParticles2D.xml
GPUParticles3D.xml
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox.xml
GPUParticlesAttractorSphere.xml
GPUParticlesAttractorVectorField.xml
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox.xml
GPUParticlesCollisionHeightField.xml
GPUParticlesCollisionSDF.xml
GPUParticlesCollisionSphere.xml
Gradient.xml
GradientTexture.xml
GraphEdit.xml
GraphNode.xml
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
HBoxContainer.xml
HeightMapShape3D.xml
HingeJoint3D.xml
HMACContext.xml
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml
HTTPRequest.xml
Image.xml
ImageTexture3D.xml
ImageTexture.xml
ImageTextureLayered.xml
ImmediateGeometry3D.xml
Input.xml Add MOUSE_MODE_CONFINED_HIDDEN 2021-06-03 11:44:28 -04:00
InputEvent.xml
InputEventAction.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventWithModifiers.xml
InputMap.xml
InstancePlaceholder.xml
int.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
IP.xml
ItemList.xml
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml
JavaScriptObject.xml
JNISingleton.xml
Joint2D.xml
Joint3D.xml
JSON.xml
JSONParser.xml
JSONParseResult.xml
JSONRPC.xml
KinematicCollision2D.xml KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
KinematicCollision3D.xml KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
Label.xml
Light2D.xml
Light3D.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
LightmapGI.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
LightmapGIData.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml
Line2D.xml
LineEdit.xml
LineShape2D.xml
LinkButton.xml
Listener3D.xml
MainLoop.xml
MarginContainer.xml
Marshalls.xml
Material.xml
MenuButton.xml
Mesh.xml
MeshDataTool.xml
MeshInstance2D.xml
MeshInstance3D.xml
MeshLibrary.xml
MeshTexture.xml
MultiMesh.xml
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml
Mutex.xml
NavigationAgent2D.xml
NavigationAgent3D.xml
NavigationMesh.xml
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
NavigationObstacle3D.xml
NavigationPolygon.xml
NavigationRegion2D.xml
NavigationRegion3D.xml
NavigationServer2D.xml
NavigationServer3D.xml
NetworkedMultiplayerPeer.xml
NinePatchRect.xml
Node2D.xml Deleted YSort, moved its functionality directly into Node2D. 2021-06-05 00:55:25 -07:00
Node3D.xml Rename Node3D's property translation to position 2021-06-04 09:54:52 +01:00
Node3DGizmo.xml
Node.xml Merge pull request #49221 from Faless/mp/4.x_rpc_refactor 2021-06-07 17:00:08 +02:00
NodePath.xml
Object.xml
Occluder3D.xml
OccluderInstance3D.xml
OccluderPolygon2D.xml
OmniLight3D.xml
OptimizedTranslation.xml
OptionButton.xml
ORMMaterial3D.xml
OS.xml Add OS.get_external_data_dir() to get Android external directory 2021-06-10 16:48:17 +01:00
PackedByteArray.xml
PackedColorArray.xml
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml
PackedFloat64Array.xml
PackedInt32Array.xml
PackedInt64Array.xml
PackedScene.xml
PackedStringArray.xml
PackedVector2Array.xml
PackedVector3Array.xml
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml
Path2D.xml
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml
PCKPacker.xml
Performance.xml
PhysicalBone2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
PhysicalBone3D.xml KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
PhysicalSkyMaterial.xml
PhysicsBody2D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsBody3D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsDirectBodyState2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PhysicsDirectBodyState3D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PhysicsDirectSpaceState2D.xml
PhysicsDirectSpaceState3D.xml
PhysicsMaterial.xml
PhysicsServer2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PhysicsServer3D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsShapeQueryParameters2D.xml
PhysicsShapeQueryParameters3D.xml
PhysicsShapeQueryResult2D.xml
PhysicsShapeQueryResult3D.xml
PhysicsTestMotionResult2D.xml
PinJoint2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PinJoint3D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
Plane.xml
PlaneMesh.xml
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
PrismMesh.xml
ProceduralSkyMaterial.xml
ProgressBar.xml
ProjectSettings.xml Merge pull request #47835 from mortarroad/master-lossless-webp 2021-06-11 19:34:36 +02:00
ProximityGroup3D.xml
ProxyTexture.xml
QuadMesh.xml
Quaternion.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
RandomNumberGenerator.xml
Range.xml
RayCast2D.xml
RayCast3D.xml
RayShape2D.xml
RayShape3D.xml
RDAttachmentFormat.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDSamplerState.xml
RDShaderBytecode.xml
RDShaderFile.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
RDShaderSource.xml
RDTextureFormat.xml
RDTextureView.xml
RDUniform.xml
RDVertexAttribute.xml
Rect2.xml
Rect2i.xml
RectangleShape2D.xml
Reference.xml
ReferenceRect.xml
ReflectionProbe.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml
RenderingServer.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
Resource.xml
ResourceFormatLoader.xml
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml
ResourcePreloader.xml
ResourceSaver.xml
RibbonTrailMesh.xml
RichTextEffect.xml
RichTextLabel.xml
RID.xml
RigidBody2D.xml Support for kinematic_motion in StaticBody 2021-06-04 11:40:36 -07:00
RigidBody3D.xml Support for kinematic_motion in StaticBody 2021-06-04 11:40:36 -07:00
RootMotionView.xml
SceneState.xml
SceneTree.xml Edit "quit()" method description in SceneTree 2021-06-05 20:30:36 -04:00
SceneTreeTimer.xml
Script.xml
ScriptCreateDialog.xml
ScriptEditor.xml
ScriptEditorBase.xml
ScrollBar.xml
ScrollContainer.xml
SegmentShape2D.xml
Semaphore.xml
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Shape2D.xml
Shape3D.xml
Shortcut.xml
Signal.xml
Skeleton2D.xml Fixed mistake in binding of Skeleton2D::execute_modifications 2021-06-08 12:18:33 +10:00
Skeleton3D.xml
SkeletonIK3D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
SkeletonModification2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DCCDIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DFABRIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DJiggle.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DLookAt.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DPhysicalBones.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DStackHolder.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DTwoBoneIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModificationStack2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
Skin.xml
SkinReference.xml
Sky.xml
Slider.xml
SliderJoint3D.xml
SoftBody3D.xml
SphereMesh.xml
SphereShape3D.xml
SpinBox.xml
SplitContainer.xml
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml
Sprite3D.xml
SpriteBase3D.xml
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml Support for kinematic_motion in StaticBody 2021-06-04 11:40:36 -07:00
StaticBody3D.xml Support for kinematic_motion in StaticBody 2021-06-04 11:40:36 -07:00
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml
StreamPeerBuffer.xml
StreamPeerSSL.xml
StreamPeerTCP.xml
StreamTexture2D.xml
StreamTexture2DArray.xml
StreamTexture3D.xml
StreamTextureLayered.xml
String.xml
StringName.xml
StyleBox.xml
StyleBoxEmpty.xml
StyleBoxFlat.xml
StyleBoxLine.xml
StyleBoxTexture.xml
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml
SyntaxHighlighter.xml
TabContainer.xml
Tabs.xml
TCPServer.xml
TextEdit.xml
TextFile.xml
TextLine.xml
TextParagraph.xml
TextServer.xml Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
TextServerManager.xml
Texture2D.xml
Texture2DArray.xml
Texture3D.xml
Texture.xml
TextureButton.xml
TextureLayered.xml
TextureProgressBar.xml
TextureRect.xml
Theme.xml
Thread.xml
TileData.xml
TileMap.xml
TileSet.xml
TileSetAtlasSource.xml
TileSetScenesCollectionSource.xml
TileSetSource.xml
Timer.xml
TouchScreenButton.xml
Transform2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
Transform3D.xml
Translation.xml
TranslationServer.xml
Tree.xml
TreeItem.xml
TriangleMesh.xml
TubeTrailMesh.xml
Tween.xml
UDPServer.xml
UndoRedo.xml
Variant.xml Port code examples to C# (V) 2021-06-11 13:24:11 +02:00
VBoxContainer.xml
Vector2.xml Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
Vector2i.xml Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
Vector3.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
Vector3i.xml Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
VehicleBody3D.xml
VehicleWheel3D.xml
VelocityTracker3D.xml
VideoPlayer.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
VideoStream.xml
Viewport.xml Merge pull request #47584 from HaSa1002/docs-lang-7 2021-06-11 14:35:45 +02:00
ViewportTexture.xml
VisibilityEnabler2D.xml
VisibilityEnabler3D.xml
VisibilityNotifier2D.xml
VisibilityNotifier3D.xml
VisualInstance3D.xml
VisualShader.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNode.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCustom.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParticleAccelerator.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleBoxEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleConeVelocity.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmit.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleOutput.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRandomness.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRingEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleSphereEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScalarDerivativeFunc.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTexture.xml
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTextureUniform.xml
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformMult.xml
VisualShaderNodeTransformUniform.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUniform.xml
VisualShaderNodeUniformRef.xml
VisualShaderNodeUVFunc.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Uniform.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VoxelGI.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
VoxelGIData.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml
Window.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
World2D.xml
World3D.xml
WorldEnvironment.xml
WorldMarginShape3D.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
XRInterface.xml
XROrigin3D.xml
XRPositionalTracker.xml
XRServer.xml