mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
97 lines
3.6 KiB
C++
97 lines
3.6 KiB
C++
/*************************************************************************/
|
|
/* camera_server.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef CAMERA_SERVER_H
|
|
#define CAMERA_SERVER_H
|
|
|
|
#include "core/object.h"
|
|
#include "core/os/thread_safe.h"
|
|
#include "core/reference.h"
|
|
#include "core/rid.h"
|
|
#include "core/variant.h"
|
|
|
|
/**
|
|
@author Bastiaan Olij <mux213@gmail.com>
|
|
|
|
The camera server is a singleton object that gives access to the various
|
|
camera feeds that can be used as the background for our environment.
|
|
**/
|
|
|
|
class CameraFeed;
|
|
|
|
class CameraServer : public Object {
|
|
GDCLASS(CameraServer, Object);
|
|
_THREAD_SAFE_CLASS_
|
|
|
|
public:
|
|
enum FeedImage {
|
|
FEED_RGBA_IMAGE = 0,
|
|
FEED_YCBCR_IMAGE = 0,
|
|
FEED_Y_IMAGE = 0,
|
|
FEED_CBCR_IMAGE = 1,
|
|
FEED_IMAGES = 2
|
|
};
|
|
|
|
private:
|
|
protected:
|
|
Vector<Ref<CameraFeed> > feeds;
|
|
|
|
static CameraServer *singleton;
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
static CameraServer *get_singleton();
|
|
|
|
// Right now we identify our feed by it's ID when it's used in the background.
|
|
// May see if we can change this to purely relying on CameraFeed objects or by name.
|
|
int get_free_id();
|
|
int get_feed_index(int p_id);
|
|
Ref<CameraFeed> get_feed_by_id(int p_id);
|
|
|
|
// add and remove feeds
|
|
void add_feed(const Ref<CameraFeed> &p_feed);
|
|
void remove_feed(const Ref<CameraFeed> &p_feed);
|
|
|
|
// get our feeds
|
|
Ref<CameraFeed> get_feed(int p_index);
|
|
int get_feed_count();
|
|
Array get_feeds();
|
|
|
|
RID feed_texture(int p_id, FeedImage p_texture);
|
|
|
|
CameraServer();
|
|
~CameraServer();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(CameraServer::FeedImage);
|
|
|
|
#endif /* CAMERA_SERVER_H */
|