godot/editor/debugger
simpu ea2eaf8c27 Added debugger plugin support
Changes:
* EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it.
* EditorDebuggerPlugin is added which handles the editor side of communication.
2020-08-26 11:24:51 +05:30
..
editor_debugger_inspector.cpp Fix dialog spam when inspecting MeshInstance from model file 2020-05-22 21:50:16 +02:00
editor_debugger_inspector.h Fix dialog spam when inspecting MeshInstance from model file 2020-05-22 21:50:16 +02:00
editor_debugger_node.cpp Added debugger plugin support 2020-08-26 11:24:51 +05:30
editor_debugger_node.h Added debugger plugin support 2020-08-26 11:24:51 +05:30
editor_debugger_server.cpp
editor_debugger_server.h
editor_debugger_tree.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
editor_debugger_tree.h
editor_network_profiler.cpp
editor_network_profiler.h
editor_performance_profiler.cpp Added Custom Performance Monitor and feature to read intermediate values of Monitor 2020-06-29 17:20:29 +05:30
editor_performance_profiler.h Added Custom Performance Monitor and feature to read intermediate values of Monitor 2020-06-29 17:20:29 +05:30
editor_profiler.cpp
editor_profiler.h
editor_visual_profiler.cpp
editor_visual_profiler.h
script_editor_debugger.cpp Added debugger plugin support 2020-08-26 11:24:51 +05:30
script_editor_debugger.h Added debugger plugin support 2020-08-26 11:24:51 +05:30
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