godot/modules/mono
Ignacio Etcheverry da3776a40a C#: Fix Vector2.AngleToPoint
Fixes #26209
2019-02-23 23:28:31 +01:00
..
doc_classes
editor Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
glue C#: Fix Vector2.AngleToPoint 2019-02-23 23:28:31 +01:00
mono_gd Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
utils Don't print 'Cannot find Mono in the registry' if bundled with Godot 2019-02-15 19:52:32 +01:00
config.py SCons: Allow building Mono module with OSXCross 2018-12-22 12:36:19 +01:00
csharp_script.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
csharp_script.h Use script instance binding for objects constructed from C# 2019-02-09 00:32:18 +01:00
godotsharp_defs.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godotsharp_dirs.cpp Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
godotsharp_dirs.h Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
mono_gc_handle.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
mono_gc_handle.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mono_reg_utils.py
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Mono: Fix hot reload build errors and cleanup 2019-01-22 18:33:36 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
signal_awaiter_utils.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
tls_configure.py