mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
82380ec700
- Remove `AotBuilder` that was used for MonoAOT in 3.x. - Remove `PlaySettings` that was used for IDE support in 3.x. - Remove `ApiAssembliesInfo` that was used for Project generation in 3.x. - Remove pieces of the old iOS support from 3.x.
24 lines
601 B
Python
24 lines
601 B
Python
#!/usr/bin/env python
|
|
|
|
import build_scripts.mono_configure as mono_configure
|
|
|
|
Import("env")
|
|
Import("env_modules")
|
|
|
|
env_mono = env_modules.Clone()
|
|
|
|
# Configure Mono
|
|
|
|
mono_configure.configure(env, env_mono)
|
|
|
|
# Add sources
|
|
|
|
env_mono.add_source_files(env.modules_sources, "*.cpp")
|
|
env_mono.add_source_files(env.modules_sources, "glue/*.cpp")
|
|
env_mono.add_source_files(env.modules_sources, "mono_gd/*.cpp")
|
|
env_mono.add_source_files(env.modules_sources, "utils/*.cpp")
|
|
|
|
if env.editor_build:
|
|
env_mono.add_source_files(env.modules_sources, "editor/*.cpp")
|
|
SConscript("editor/script_templates/SCsub")
|