godot/drivers/vulkan
Pedro J. Estébanez 509c0eb86b Apply some small fixes/enhancements to the Vulkan RD
- Initialize queue indices to values meaning 'unset'
- Remove unused parameters & members
- Make texture update access flags consistent with texture copy
- Fix style and pass type of some parameters
- Synchronize setup-draw in flush with a semaphore
- Add no current list validation to draw_list_begin_splits()
- Update texture usage flags on destination of copy
- Fix misuse of Vulkan flag
2022-06-28 10:01:45 +02:00
..
rendering_device_vulkan.cpp Apply some small fixes/enhancements to the Vulkan RD 2022-06-28 10:01:45 +02:00
rendering_device_vulkan.h Apply some small fixes/enhancements to the Vulkan RD 2022-06-28 10:01:45 +02:00
SCsub Fix build for macOS / iOS with the statically linked MoltenVK after VMA update. 2022-02-25 11:52:54 +02:00
vulkan_context.cpp Apply some small fixes/enhancements to the Vulkan RD 2022-06-28 10:01:45 +02:00
vulkan_context.h Apply some small fixes/enhancements to the Vulkan RD 2022-06-28 10:01:45 +02:00
vulkan_hooks.h