godot/editor
jfons 6995b0429c Assorted fixes to UV unwrapping and GPU lightmapper
Various fixes to UV2 unwrapping and the GPU lightmapper. Listed here for
context in case of git blame/bisect:

* Fix UV2 unwrapping on import, also cleaned up the unwrap cache code.
* Fix saving of RGBA images in EXR format.
* Fixes to the GPU lightmapper:
	- Added padding between atlas elements, avoids bleeding.
	- Remove old SDF generation code.
	- Fix baked attenuation for Omni/Spot lights.
	- Fix baking of material properties onto UV2 (wireframe was
	  wrongly used before).
	- Disable statically baked lights for objects that have a
	  lightmap texture to avoid applying the same light twice.
	- Fix lightmap pairing in RendererSceneCull.
	- Fix UV2 array generated from `RenderingServer::mesh_surface_get_arrays()`.
	- Port autoexposure fix for OIDN from 3.x.
	- Save debug textures as EXR when using floating point format.
2021-05-03 18:10:34 +02:00
..
debugger fix stop debugger on closing game 2021-04-23 01:04:15 +02:00
fileserver Fix crash on cleanup of EditorFileServer 2021-03-06 13:29:40 +01:00
icons Remove obsolete LargeTexture, it's no longer useful since 3.x 2021-04-28 15:51:55 +02:00
import Assorted fixes to UV unwrapping and GPU lightmapper 2021-05-03 18:10:34 +02:00
plugins Merge pull request #48403 from kleonc/tilemap-editor-modulate-autotile-preview 2021-05-03 16:00:50 +02:00
translations i18n: Sync translations with Weblate 2021-04-21 09:52:26 +02:00
action_map_editor.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
action_map_editor.h New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings. 2021-02-19 19:36:42 +10:00
animation_bezier_editor.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
animation_track_editor_plugins.h
animation_track_editor.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
animation_track_editor.h Make Animation's SceneTreeDialog filter nodes properly 2021-03-19 22:30:32 +01:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
audio_stream_preview.h Modernize atomics 2021-02-18 17:12:46 +01:00
code_editor.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Merge pull request #41437 from KoBeWi/put_it_here 2021-03-01 15:48:53 +01:00
create_dialog.h
dependency_editor.cpp Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Add static method support to core Variant types 2021-03-16 10:53:05 -03:00
doc_tools.h
editor_about.cpp Add the About dialog to the project manager 2021-04-16 17:14:05 +02:00
editor_about.h Add the About dialog to the project manager 2021-04-16 17:14:05 +02:00
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py
editor_data.cpp Display scene file extensions in the editor only if there's ambiguity 2021-03-20 20:38:18 +01:00
editor_data.h Display scene file extensions in the editor only if there's ambiguity 2021-03-20 20:38:18 +01:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
editor_export.h Merge pull request #43550 from KoBeWi/resourcism 2021-04-01 00:20:54 +02:00
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
editor_file_dialog.h
editor_file_system.cpp FileSystem: Force update when we delete a folder from the editor and searching changes only if we change the directory successfully in the scan_fs_changes 2021-05-01 22:12:02 -03:00
editor_file_system.h FileSystem: Force update when we delete a folder from the editor and searching changes only if we change the directory successfully in the scan_fs_changes 2021-05-01 22:12:02 -03:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp Select non-perfect matches if necessary in the Search Help dialog 2021-03-19 18:49:21 -03:00
editor_help_search.h Select non-perfect matches if necessary in the Search Help dialog 2021-03-19 18:49:21 -03:00
editor_help.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
editor_help.h
editor_inspector.cpp Style: Apply clang-tidy's modernize-use-nullptr 2021-04-05 14:05:07 +02:00
editor_inspector.h Reorganize Project Settings 2021-02-18 11:23:34 -03:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp
editor_log.h
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
editor_node.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
editor_plugin.h Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_properties.cpp Replace remaining uses of NULL with nullptr 2021-04-29 11:53:27 +02:00
editor_properties.h Implement Navigation layers 2021-03-10 11:23:06 +01:00
editor_resource_preview.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
editor_resource_preview.h Modernize atomics 2021-02-18 17:12:46 +01:00
editor_run_native.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
editor_sectioned_inspector.h Reorganize Project Settings 2021-02-18 11:23:34 -03:00
editor_settings.cpp Merge pull request #35320 from Calinou/edited-scene-extension-if-ambiguous 2021-03-23 12:58:07 +01:00
editor_settings.h Added ability to override built-in actions for the editor 2021-02-18 16:22:50 +01:00
editor_spin_slider.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
editor_spin_slider.h
editor_themes.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
editor_themes.h Fix project icon size in Project Manager 2021-03-20 17:32:38 +08:00
editor_translation_parser.cpp Remove uses of auto for better readability and online code reviews 2021-04-26 14:59:28 +02:00
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h
export_template_manager.cpp Remove current export template version from "Installed Versions" 2021-03-18 11:57:01 -06:00
export_template_manager.h
filesystem_dock.cpp FileSystem: Force update when we delete a folder from the editor and searching changes only if we change the directory successfully in the scan_fs_changes 2021-05-01 22:12:02 -03:00
filesystem_dock.h
find_in_files.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
find_in_files.h
groups_editor.cpp
groups_editor.h
import_defaults_editor.cpp Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
import_defaults_editor.h Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
import_dock.cpp Check section existance before getting keys 2021-03-26 10:05:25 +08:00
import_dock.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
inspector_dock.cpp
inspector_dock.h
localization_editor.cpp ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
localization_editor.h ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
multi_node_edit.cpp
multi_node_edit.h
node_3d_editor_gizmos.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
node_3d_editor_gizmos.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Fix Create Plugin after GD Annotation Changes 2021-03-13 02:50:55 +01:00
plugin_config_dialog.h Fix enabling of created plugin 2021-03-06 15:33:52 +02:00
pot_generator.cpp Remove uses of auto for better readability and online code reviews 2021-04-26 14:59:28 +02:00
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Merge pull request #43550 from KoBeWi/resourcism 2021-04-01 00:20:54 +02:00
project_export.h
project_manager.cpp Add the About dialog to the project manager 2021-04-16 17:14:05 +02:00
project_manager.h Add the About dialog to the project manager 2021-04-16 17:14:05 +02:00
project_settings_editor.cpp ProjectSettingsEditor: Make "Type" OptionButton item ids match corresponding Variant::Type enum values. 2021-04-20 18:50:36 +02:00
project_settings_editor.h Added Import Defaults Editor in Project Settings 2021-02-23 14:18:02 -03:00
property_editor.cpp Add Various ColorPicker shapes 2021-04-06 22:48:03 +07:00
property_editor.h
property_selector.cpp
property_selector.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_tree_dock.cpp Implement Particle Trails 2021-04-30 17:38:02 -03:00
scene_tree_dock.h Implement Particle Trails 2021-04-30 17:38:02 -03:00
scene_tree_editor.cpp Implement Particle Trails 2021-04-30 17:38:02 -03:00
scene_tree_editor.h Implement Particle Trails 2021-04-30 17:38:02 -03:00
script_create_dialog.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
script_create_dialog.h Warn when creating a script with the same name as the parent class 2021-04-06 22:43:00 -04:00
SCsub
settings_config_dialog.cpp Merge pull request #47596 from EricEzaM/PR/fix-editor-settings-shortcuts-wrong-button-action 2021-04-10 11:04:50 +02:00
settings_config_dialog.h Added Built-in Action editor to Editor Settings dialog. 2021-02-19 19:36:42 +10:00
shader_globals_editor.cpp Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
shader_globals_editor.h