godot/drivers
clayjohn 506e93a207 Exit light calculation early when pixel outside of light bounding rectangle
This hugely improves the performance of rendering PointLight2Ds
2024-04-19 16:10:11 -07:00
..
alsa
alsamidi
coreaudio
coremidi
d3d12 clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
egl Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
gl_context
gles3 Exit light calculation early when pixel outside of light bounding rectangle 2024-04-19 16:10:11 -07:00
png Add 'override' mark to ResourceFormat class 2024-03-25 04:06:34 +08:00
pulseaudio
unix Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps 2024-04-16 13:30:41 +02:00
vulkan Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
wasapi Fix audio crackling issues due to incorrect WASAPI buffer size 2024-03-08 14:05:39 +01:00
windows Implement OS.execute_with_pipe method to run process with redirected stdio. 2024-03-27 11:41:16 +02:00
winmidi
xaudio2
register_driver_types.cpp
register_driver_types.h
SCsub