godot/core/io
2018-09-02 14:00:16 -03:00
..
compression.cpp
compression.h
config_file.cpp
config_file.h
file_access_buffered_fa.h Revert "added get_creation_time function for gdscript" 2018-08-10 13:29:49 -03:00
file_access_buffered.cpp
file_access_buffered.h
file_access_compressed.cpp Revert "added get_creation_time function for gdscript" 2018-08-10 13:29:49 -03:00
file_access_compressed.h Revert "added get_creation_time function for gdscript" 2018-08-10 13:29:49 -03:00
file_access_encrypted.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
file_access_encrypted.h Revert "added get_creation_time function for gdscript" 2018-08-10 13:29:49 -03:00
file_access_memory.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
file_access_memory.h Revert "added get_creation_time function for gdscript" 2018-08-10 13:29:49 -03:00
file_access_network.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
file_access_network.h Revert "added get_creation_time function for gdscript" 2018-08-10 13:29:49 -03:00
file_access_pack.cpp
file_access_pack.h Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
file_access_zip.cpp
file_access_zip.h Revert "added get_creation_time function for gdscript" 2018-08-10 13:29:49 -03:00
http_client.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
http_client.h HTTP client now uses non blocking handshake 2018-07-16 13:08:17 +02:00
image_loader.cpp ResourceFormatLoaderImage::get_resource_type now uses file path 2018-08-04 15:14:28 -05:00
image_loader.h It is now possible to import images as a separate resource, closes #5738 and likely many others 2018-07-29 16:45:23 -03:00
ip_address.cpp
ip_address.h
ip.cpp Fix DNS resolution when cache is invalid. 2018-08-28 12:32:04 +02:00
ip.h
json.cpp
json.h
logger.cpp
logger.h
marshalls.cpp Fix marshalls size checks. 2018-07-29 03:00:34 +02:00
marshalls.h
multiplayer_api.cpp doc: Sync classref with current source 2018-07-26 11:56:21 +02:00
multiplayer_api.h
networked_multiplayer_peer.cpp
networked_multiplayer_peer.h
packet_peer_udp.cpp
packet_peer_udp.h
packet_peer.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
packet_peer.h
pck_packer.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
pck_packer.h
resource_format_binary.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
resource_format_binary.h
resource_import.cpp Removed fallback system and merged bptc into s3tc 2018-08-27 13:47:35 -03:00
resource_import.h
resource_loader.cpp Change ResourceLoader::load to make it more thread safe. 2018-09-02 14:00:16 -03:00
resource_loader.h Added function ResourceLoader.exists(), to check if a resource exists. Closes #19140 2018-08-10 15:57:43 -03:00
resource_saver.cpp Revert "added get_creation_time function for gdscript" 2018-08-10 13:29:49 -03:00
resource_saver.h
SCsub
stream_peer_ssl.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
stream_peer_ssl.h
stream_peer_tcp.cpp Fix DNS resolution when cache is invalid. 2018-08-28 12:32:04 +02:00
stream_peer_tcp.h
stream_peer.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
stream_peer.h
tcp_server.cpp
tcp_server.h
translation_loader_po.cpp Fix loading PO files with missing newline after last msgstr 2018-07-24 13:32:37 +02:00
translation_loader_po.h
xml_parser.cpp
xml_parser.h
zip_io.h