2
0
mirror of https://github.com/godotengine/godot.git synced 2025-03-26 00:16:37 +08:00
Ignacio Etcheverry 5f8c30fbca Mono: Create player script metadata when building manually
Previously this was only done when building the script for running the game. This was a problem because the user could want to build the project manually with the "Build project" button, to then run the game from the command line or similar.
2019-02-08 22:49:27 +01:00
..
2019-01-01 12:58:10 +01:00
2019-01-01 12:58:10 +01:00
2019-01-01 12:58:10 +01:00
2019-01-28 06:29:39 +01:00
2019-01-01 12:58:10 +01:00
2019-01-01 12:58:10 +01:00
2019-01-01 12:58:10 +01:00
2019-01-01 12:58:10 +01:00
2019-01-01 12:58:10 +01:00
2019-01-01 12:58:10 +01:00
2019-01-01 12:58:10 +01:00