godot/doc/classes/AudioEffectReverb.xml

146 lines
3.6 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_damping" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_dry" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_hpf" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_predelay_feedback" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_predelay_msec" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_room_size" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_spread" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_wet" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="set_damping">
<return type="void">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
</description>
</method>
<method name="set_dry">
<return type="void">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
</description>
</method>
<method name="set_hpf">
<return type="void">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
</description>
</method>
<method name="set_predelay_feedback">
<return type="void">
</return>
<argument index="0" name="feedback" type="float">
</argument>
<description>
</description>
</method>
<method name="set_predelay_msec">
<return type="void">
</return>
<argument index="0" name="msec" type="float">
</argument>
<description>
</description>
</method>
<method name="set_room_size">
<return type="void">
</return>
<argument index="0" name="size" type="float">
</argument>
<description>
</description>
</method>
<method name="set_spread">
<return type="void">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
</description>
</method>
<method name="set_wet">
<return type="void">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="damping" type="float" setter="set_damping" getter="get_damping" brief="">
</member>
<member name="dry" type="float" setter="set_dry" getter="get_dry" brief="">
</member>
<member name="hipass" type="float" setter="set_hpf" getter="get_hpf" brief="">
</member>
<member name="predelay_feedback" type="float" setter="set_predelay_msec" getter="get_predelay_msec" brief="">
</member>
<member name="predelay_msec" type="float" setter="set_predelay_msec" getter="get_predelay_msec" brief="">
</member>
<member name="room_size" type="float" setter="set_room_size" getter="get_room_size" brief="">
</member>
<member name="spread" type="float" setter="set_spread" getter="get_spread" brief="">
</member>
<member name="wet" type="float" setter="set_wet" getter="get_wet" brief="">
</member>
</members>
<constants>
</constants>
</class>