godot/servers/rendering/renderer_rd
reduz 4f73d3beb4 Add Particle Shader Userdata
* Adds optional vec4 USERDATA1 .. USERDATA6 to particles, allowing to store custom data.
* This data is allocated on demand, so shaders that do not use it do not cost more.
2022-02-15 19:20:31 +01:00
..
forward_clustered Merge pull request #57535 from Calinou/visibility-range-fade-use-easing 2022-02-10 18:18:53 +01:00
forward_mobile Merge pull request #57104 from clayjohn/VULKAN-sky-conflict 2022-02-10 17:46:42 +01:00
shaders Add Particle Shader Userdata 2022-02-15 19:20:31 +01:00
cluster_builder_rd.cpp
cluster_builder_rd.h
effects_rd.cpp
effects_rd.h
pipeline_cache_rd.cpp
pipeline_cache_rd.h
renderer_canvas_render_rd.cpp
renderer_canvas_render_rd.h
renderer_compositor_rd.cpp
renderer_compositor_rd.h
renderer_scene_environment_rd.cpp
renderer_scene_environment_rd.h Merge pull request #39965 from Calinou/tweak-sdfgi-defaults 2022-02-10 17:31:54 +01:00
renderer_scene_gi_rd.cpp
renderer_scene_gi_rd.h Merge pull request #54677 from Calinou/voxelgi-default-low-quality 2022-02-10 17:35:52 +01:00
renderer_scene_render_rd.cpp Merge pull request #57904 from V-Sekai/fix_double_free_warning 2022-02-15 08:30:44 +01:00
renderer_scene_render_rd.h
renderer_scene_sky_rd.cpp Fix 3D sky update performance regression 2022-02-10 20:21:28 +01:00
renderer_scene_sky_rd.h
renderer_storage_rd.cpp Add Particle Shader Userdata 2022-02-15 19:20:31 +01:00
renderer_storage_rd.h Add Particle Shader Userdata 2022-02-15 19:20:31 +01:00
SCsub
shader_rd.cpp
shader_rd.h