godot/editor
2021-11-19 23:56:14 +09:00
..
debugger Fix debugger tab which don't resetting after pressing clear button 2021-11-15 20:51:25 +03:00
fileserver
icons Use a different icon for eased keyframes in the animation editor 2021-11-15 13:16:21 +01:00
import Added hint about loop_mode to resource importer 2021-11-19 23:56:14 +09:00
plugins Tweak the built-ins color highlighting in the shader editor (take 2) 2021-11-15 23:40:57 +01:00
translations i18n: Sync editor translations with Weblate 2021-11-19 09:55:09 +01:00
action_map_editor.cpp Rename built-in SGN() macro to SIGN() 2021-11-16 20:40:49 +01:00
action_map_editor.h
animation_bezier_editor.cpp Make bezier handle type a property of keyframes, update interface 2021-11-16 09:26:35 -05:00
animation_bezier_editor.h Make bezier handle type a property of keyframes, update interface 2021-11-16 09:26:35 -05:00
animation_track_editor_plugins.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
animation_track_editor_plugins.h
animation_track_editor.cpp Make bezier handle type a property of keyframes, update interface 2021-11-16 09:26:35 -05:00
animation_track_editor.h reimplement ping-pong 2021-11-03 13:39:33 +09:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py
editor_command_palette.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_command_palette.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
editor_export.h Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_file_dialog.h
editor_file_system.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_help_search.h
editor_help.cpp Add [theme_item] tag to editor help 2021-11-18 15:32:23 +01:00
editor_help.h
editor_inspector.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_inspector.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_layouts_dialog.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_layouts_dialog.h
editor_log.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_log.h
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Revert "Load assets before enabling editor plugins" 2021-11-15 16:08:19 +01:00
editor_node.h
editor_path.cpp
editor_path.h
editor_paths.cpp
editor_paths.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp
editor_plugin.h
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_properties.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_properties.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_resource_picker.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_resource_picker.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_settings.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_spin_slider.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_spin_slider.h
editor_themes.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
editor_themes.h
editor_toaster.cpp Fix incorrect encoding (Latin-1 instead of UTF-8) used in _error_handler functions. 2021-11-08 23:45:08 +02:00
editor_toaster.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_zoom_widget.h
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
filesystem_dock.h
find_in_files.cpp
find_in_files.h
groups_editor.cpp
groups_editor.h
import_defaults_editor.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
import_defaults_editor.h
import_dock.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
import_dock.h Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
inspector_dock.cpp
inspector_dock.h
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
plugin_config_dialog.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Allow dehardcoding documentation branch and URL in docs links 2021-11-15 13:02:21 +01:00
project_export.h
project_manager.cpp Merge pull request #54422 from ibrahn/project-manager-nophys 2021-11-16 11:06:46 +01:00
project_manager.h
project_settings_editor.cpp
project_settings_editor.h
property_editor.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
property_editor.h Update usabilaty of the CustomPropertyEditor 2021-11-04 16:42:08 +01:00
property_selector.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
property_selector.h
quick_open.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
quick_open.h
register_exporters.h
rename_dialog.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
rename_dialog.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
reparent_dialog.cpp
reparent_dialog.h
scene_tree_dock.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
scene_tree_dock.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
scene_tree_editor.cpp
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
SCsub i18n: Sync classref translations with Weblate 2021-11-03 15:06:09 +01:00
settings_config_dialog.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
settings_config_dialog.h
shader_create_dialog.cpp Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
shader_create_dialog.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
shader_globals_editor.cpp
shader_globals_editor.h