godot/core
2021-12-03 15:29:29 +01:00
..
config Don't show errors when getting nonexistent settings 2021-11-25 08:23:42 -06:00
crypto
debugger
error Fix console colors on Windows 2021-11-26 13:10:55 +03:00
extension Change gdnative interface so that Godot object initialization should be triggered from the extension side 2021-11-30 16:55:48 +01:00
input Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
io Fix console colors on Windows 2021-11-26 13:10:55 +03:00
math Merge pull request #55474 from akien-mga/copy-operators-no-reference 2021-12-02 17:34:45 +01:00
multiplayer
object Change gdnative interface so that Godot object initialization should be triggered from the extension side 2021-11-30 16:55:48 +01:00
os [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00
string Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
templates Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
variant Rename Vector parameters to be consistent 2021-12-01 21:14:46 +01:00
core_bind.cpp Expose Thread::get_main_id in core bindings 2021-11-12 19:28:49 -05:00
core_bind.h Expose Thread::get_main_id in core bindings 2021-11-12 19:28:49 -05:00
core_builders.py
core_constants.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
core_constants.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h Sort and group theme properties in docs, improve formatting for theme and enums 2021-12-01 21:02:20 +03:00
register_core_types.cpp
register_core_types.h
SCsub
typedefs.h Rename built-in SGN() macro to SIGN() 2021-11-16 20:40:49 +01:00
version.h