godot/editor/import
2020-09-09 13:50:21 -03:00
..
atlas_import_failed.xpm
collada.cpp Make all String float conversion methods be 64-bit 2020-07-27 18:38:53 -04:00
collada.h
editor_import_collada.cpp
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
editor_scene_importer_gltf.cpp Allow gltf2 morph targets with no default values. Changes for bug 38751 2020-07-11 10:56:07 -07:00
editor_scene_importer_gltf.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_csv.cpp
resource_importer_csv.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_layered_texture.cpp Implement 3D textures as import and resource format. 2020-09-09 13:50:21 -03:00
resource_importer_layered_texture.h Implement 3D textures as import and resource format. 2020-09-09 13:50:21 -03:00
resource_importer_obj.cpp
resource_importer_obj.h
resource_importer_scene.cpp
resource_importer_scene.h
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_wav.cpp
resource_importer_wav.h
SCsub