godot/editor/plugins
Pedro J. Estébanez 4eb3286230 Put misc. 3D tool visible instances on their own layer
This makes that visible stuff invisible to ReflectionProbes, whose preview in the editor shouldn't involve them.
2020-11-26 20:11:00 +01:00
..
abstract_polygon_2d_editor.cpp Make PosVertex to Vertex slicing explicit. 2020-09-04 13:22:20 +01:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
animation_player_editor_plugin.h
animation_state_machine_editor.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Automatically start searching in the asset library when entering text 2020-09-29 12:46:49 +02:00
asset_library_editor_plugin.h Automatically start searching in the asset library when entering text 2020-09-29 12:46:49 +02:00
audio_stream_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
audio_stream_editor_plugin.h
baked_lightmap_editor_plugin.cpp
baked_lightmap_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Fixes rotation in select mode on macOS 2020-11-18 18:16:22 +08:00
canvas_item_editor_plugin.h Rename ShortCut to Shortcut which is more grammatically correct 2020-09-09 21:54:54 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp
collision_polygon_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
curve_editor_plugin.cpp
curve_editor_plugin.h
debugger_editor_plugin.cpp Improve editor tooltips related to debugging 2020-08-03 14:20:08 +02:00
debugger_editor_plugin.h
editor_debugger_plugin.cpp Added debugger plugin support 2020-08-26 11:24:51 +05:30
editor_debugger_plugin.h Fix crash because of initialized EditorDebuggerPlugin field 2020-08-30 01:52:42 +02:00
editor_preview_plugins.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
editor_preview_plugins.h
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gpu_particles_2d_editor_plugin.cpp
gpu_particles_2d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
gpu_particles_3d_editor_plugin.cpp
gpu_particles_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
gpu_particles_collision_sdf_editor_plugin.cpp Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
gpu_particles_collision_sdf_editor_plugin.h Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
gradient_editor_plugin.cpp
gradient_editor_plugin.h Fixup ColorRamp to Gradient renames 2020-10-25 18:32:44 +02:00
item_list_editor_plugin.cpp
item_list_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp Fix "Create Trimesh Collision Sibling" transform 2020-09-13 17:42:52 -05:00
mesh_instance_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
mesh_library_editor_plugin.cpp
mesh_library_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_plugin.cpp Put misc. 3D tool visible instances on their own layer 2020-11-26 20:11:00 +01:00
node_3d_editor_plugin.h Put misc. 3D tool visible instances on their own layer 2020-11-26 20:11:00 +01:00
packed_scene_translation_parser_plugin.cpp Update POT generation to handle context and plurals 2020-08-19 03:01:52 +02:00
packed_scene_translation_parser_plugin.h Update POT generation to handle context and plurals 2020-08-19 03:01:52 +02:00
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
path_3d_editor_plugin.cpp Proposal 1246: Make Path3D handles more visible. 2020-11-12 06:37:56 -05:00
path_3d_editor_plugin.h
physical_bone_3d_editor_plugin.cpp
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Merge pull request #43192 from YeldhamDev/poly2deditor_buttons_flat 2020-10-29 21:35:34 +01:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
script_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
script_editor_plugin.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
script_text_editor.cpp Remove breakpoints from editor settings 2020-09-10 20:35:28 +01:00
script_text_editor.h Move safe line color into editor 2020-09-10 20:35:28 +01:00
SCsub
shader_editor_plugin.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
shader_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
shader_file_editor_plugin.cpp
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
sprite_frames_editor_plugin.h Added zoom functionality to sprite frames editor plugin 2020-08-14 11:48:44 +01:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h
text_editor.cpp Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
text_editor.h Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
texture_3d_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
texture_3d_editor_plugin.h Implement 3D textures as import and resource format. 2020-09-09 13:50:21 -03:00
texture_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
texture_editor_plugin.h
texture_layered_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp Refactored Variant Operators. 2020-11-06 12:45:50 -03:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Change Color HTML conversion from ARGB to RGBA 2020-09-01 02:07:35 -04:00
theme_editor_plugin.h
tile_map_editor_plugin.cpp Merge pull request #42979 from Mallos/fix/tilemap-floodfill 2020-11-02 17:05:43 +01:00
tile_map_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
tile_set_editor_plugin.cpp added shortcuts/hotkeys for tileset editor plugin collision buttons, with suggested changes. 2020-11-18 19:54:27 -08:00
tile_set_editor_plugin.h
version_control_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
version_control_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
visual_shader_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
visual_shader_editor_plugin.h Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00