godot/scene/2d
Rémi Verschelde 4eab767a6f Rotation APIs: Better exposure for degrees methods
Made public the various set/getters for rotations in degrees.
For consistency, renamed the exposed method names to remove the leading
underscore, and kept the old names with a deprecation warning.

Fixes #4511.
2016-05-06 23:38:08 +02:00
..
animated_sprite.cpp
animated_sprite.h
area_2d.cpp
area_2d.h
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp Fix continious update with Camera2D 2016-04-23 15:27:32 +03:00
camera_2d.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
canvas_item.cpp Fix wrong return and argument types in documentation 2016-05-04 15:35:09 +02:00
canvas_item.h -Take in consideration canvas layers for GUI input 2016-01-24 10:57:42 -03:00
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
collision_object_2d.h
collision_polygon_2d.cpp
collision_polygon_2d.h
collision_shape_2d.cpp
collision_shape_2d.h
joints_2d.cpp
joints_2d.h
light_2d.cpp
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
navigation2d.cpp
navigation2d.h
navigation_polygon.cpp Fix NavigationPolygon references in _bind_method 2016-02-17 18:46:31 +01:00
navigation_polygon.h
node_2d_singleton.cpp
node_2d_singleton.h
node_2d.cpp Rotation APIs: Better exposure for degrees methods 2016-05-06 23:38:08 +02:00
node_2d.h Rotation APIs: Better exposure for degrees methods 2016-05-06 23:38:08 +02:00
parallax_background.cpp
parallax_background.h
parallax_layer.cpp
parallax_layer.h
particles_2d.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
particles_2d.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
path_2d.cpp
path_2d.h
path_texture.cpp
path_texture.h
physics_body_2d.cpp RigidBody2D (add_force, set_inertia): new methods. 2016-04-26 08:15:15 -04:00
physics_body_2d.h RigidBody2D (add_force, set_inertia): new methods. 2016-04-26 08:15:15 -04:00
polygon_2d.cpp
polygon_2d.h
position_2d.cpp
position_2d.h
ray_cast_2d.cpp Fix RayCast not updating when debugging collissions 2016-04-07 13:30:40 +02:00
ray_cast_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
sample_player_2d.cpp
sample_player_2d.h
screen_button.cpp
screen_button.h
SCsub
sound_player_2d.cpp
sound_player_2d.h
sprite.cpp Fix Sprite doesn't updating region_rect value in certain conditions 2016-03-05 12:30:09 -03:00
sprite.h
tile_map.cpp Fix issues with tilemap covering child nodes and old quadrants 2016-03-18 18:57:26 +02:00
tile_map.h Added get_cellv() method to TileMap 2016-02-06 13:48:41 +01:00
visibility_notifier_2d.cpp
visibility_notifier_2d.h
y_sort.cpp
y_sort.h