godot/scene
Ibrahn Sahir 4e4697b1c4 Added release function to PoolVector::Access.
For clarity, assign-to-release idiom for PoolVector::Read/Write
replaced with a function call.
Existing uses replaced (or removed if already handled by scope)
2019-07-06 12:04:27 +01:00
..
2d Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
3d Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
animation Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Fix light area position in the selected completion 2019-07-06 12:15:32 +08:00
main Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
resources Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub