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area_2d_sw.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
area_2d_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
area_pair_2d_sw.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
area_pair_2d_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
body_2d_sw.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
body_2d_sw.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
body_pair_2d_sw.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
body_pair_2d_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
broad_phase_2d_basic.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
broad_phase_2d_basic.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
broad_phase_2d_hash_grid.cpp
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Fix signed and unsigned comparisons
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2017-09-01 08:13:12 +02:00 |
broad_phase_2d_hash_grid.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
broad_phase_2d_sw.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
broad_phase_2d_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
collision_object_2d_sw.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
collision_object_2d_sw.h
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Prevent a possible crash at collision_object_2d_sw.h
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2017-10-12 14:25:40 -03:00 |
collision_solver_2d_sat.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
collision_solver_2d_sat.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
collision_solver_2d_sw.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
collision_solver_2d_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
constraint_2d_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
joints_2d_sw.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
joints_2d_sw.h
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
physics_2d_server_sw.cpp
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Reworked how servers preallocate RIDs, should fix #10970
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2017-11-09 23:35:34 -03:00 |
physics_2d_server_sw.h
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Reworked how servers preallocate RIDs, should fix #10970
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2017-11-09 23:35:34 -03:00 |
physics_2d_server_wrap_mt.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
physics_2d_server_wrap_mt.h
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Reworked how servers preallocate RIDs, should fix #10970
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2017-11-09 23:35:34 -03:00 |
SCsub
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shape_2d_sw.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
shape_2d_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
space_2d_sw.cpp
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Removed type_mask and fixed some variable name
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2017-11-21 22:56:40 +01:00 |
space_2d_sw.h
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Removed type_mask and fixed some variable name
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2017-11-21 22:56:40 +01:00 |
step_2d_sw.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
step_2d_sw.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |