godot/modules/gltf
K. S. Ernest (iFire) Lee 0a6889d834 Add fbx2gltf support for importing .fbx files
Lets you drag or place .fbx files in the project folder and it will import the files.

An editor setting sets the location of the fbx2gltf binary.

Enables .fbx and .blend by default.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-03-30 15:22:46 +02:00
..
doc_classes Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
editor Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
config.py Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
gltf_accessor.cpp
gltf_accessor.h
gltf_animation.cpp
gltf_animation.h
gltf_buffer_view.cpp
gltf_buffer_view.h
gltf_camera.cpp
gltf_camera.h
gltf_document_extension_convert_importer_mesh.cpp
gltf_document_extension_convert_importer_mesh.h
gltf_document_extension.cpp
gltf_document_extension.h
gltf_document.cpp Add support for importing .blend files 2022-03-29 21:54:41 +02:00
gltf_document.h Add support for importing .blend files 2022-03-29 21:54:41 +02:00
gltf_light.cpp
gltf_light.h
gltf_mesh.cpp Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
gltf_mesh.h Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
gltf_node.cpp
gltf_node.h
gltf_skeleton.cpp
gltf_skeleton.h
gltf_skin.cpp
gltf_skin.h
gltf_spec_gloss.cpp
gltf_spec_gloss.h
gltf_state.cpp
gltf_state.h
gltf_texture.cpp
gltf_texture.h
register_types.cpp Add fbx2gltf support for importing .fbx files 2022-03-30 15:22:46 +02:00
register_types.h
SCsub Modules: Don't build editor-specific classes in templates 2022-03-28 16:48:15 +02:00