godot/servers
ShyRed 4d6bb43931 Remove disabled shapes from physics
Disabling a shape removes it from physics calculations. Enabling a shape adds it back to the physics calculations.
2018-03-07 18:03:44 +01:00
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arvr
audio Clean up some bad words from code comments 2018-02-17 16:00:39 +03:00
physics Merge pull request #16757 from AndreaCatania/kinpush 2018-02-20 15:41:10 +01:00
physics_2d Remove disabled shapes from physics 2018-03-07 18:03:44 +01:00
visual 2D Skeletons WORK IN PROGRESS 2018-02-21 17:24:00 -03:00
arvr_server.cpp
arvr_server.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
audio_server.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
audio_server.h
physics_2d_server.cpp Improved kinematic body 2D and 3D, Now can move rigid body 2018-02-20 12:43:47 +01:00
physics_2d_server.h Improved kinematic body 2D and 3D, Now can move rigid body 2018-02-20 12:43:47 +01:00
physics_server.cpp Fixed physics server typo 2018-02-27 08:42:09 +01:00
physics_server.h Merge pull request #16757 from AndreaCatania/kinpush 2018-02-20 15:41:10 +01:00
register_server_types.cpp
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp [DOCS] Sync classref with current source 2018-02-25 15:14:25 +07:00
visual_server.h 2D Skeletons WORK IN PROGRESS 2018-02-21 17:24:00 -03:00