mirror of
https://github.com/godotengine/godot.git
synced 2025-01-24 21:01:50 +08:00
ac8dedd532
See #43689.
Also 'fixed' some spelling for behavior in publicly visible strings.
(Sorry en_GB, en_CA, en_AU, and more... Silicon Valley won the tech spelling
war.)
(cherry picked from commit
|
||
---|---|---|
.. | ||
doc_classes | ||
icons | ||
config.py | ||
register_types.cpp | ||
register_types.h | ||
SCsub | ||
visual_script_builtin_funcs.cpp | ||
visual_script_builtin_funcs.h | ||
visual_script_editor.cpp | ||
visual_script_editor.h | ||
visual_script_expression.cpp | ||
visual_script_expression.h | ||
visual_script_flow_control.cpp | ||
visual_script_flow_control.h | ||
visual_script_func_nodes.cpp | ||
visual_script_func_nodes.h | ||
visual_script_nodes.cpp | ||
visual_script_nodes.h | ||
visual_script_property_selector.cpp | ||
visual_script_property_selector.h | ||
visual_script_yield_nodes.cpp | ||
visual_script_yield_nodes.h | ||
visual_script.cpp | ||
visual_script.h |