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746dddc067
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated!
96 lines
4.7 KiB
C++
96 lines
4.7 KiB
C++
/*************************************************************************/
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/* xr_positional_tracker.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef XR_POSITIONAL_TRACKER_H
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#define XR_POSITIONAL_TRACKER_H
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#include "core/os/thread_safe.h"
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#include "scene/resources/mesh.h"
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#include "servers/xr/xr_pose.h"
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#include "servers/xr_server.h"
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/**
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The positional tracker object as an object that represents the position and orientation of a tracked object like a controller or headset.
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An AR/VR Interface will registered the trackers it manages with our AR/VR server and update its position and orientation.
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This is where potentially additional AR/VR interfaces may be active as there are AR/VR SDKs that solely deal with positional tracking.
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*/
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class XRPositionalTracker : public RefCounted {
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GDCLASS(XRPositionalTracker, RefCounted);
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_THREAD_SAFE_CLASS_
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public:
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enum TrackerHand {
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TRACKER_HAND_UNKNOWN, /* unknown or not applicable */
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TRACKER_HAND_LEFT, /* controller is the left hand controller */
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TRACKER_HAND_RIGHT /* controller is the right hand controller */
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};
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private:
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XRServer::TrackerType type; // type of tracker
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StringName name; // (unique) name of the tracker
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String description; // description of the tracker
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String profile; // this is interface dependent, for OpenXR this will be the interaction profile bound for to the tracker
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TrackerHand hand; // if known, the hand this tracker is held in
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HashMap<StringName, Ref<XRPose>> poses;
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HashMap<StringName, Variant> inputs;
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protected:
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static void _bind_methods();
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public:
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void set_tracker_type(XRServer::TrackerType p_type);
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XRServer::TrackerType get_tracker_type() const;
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void set_tracker_name(const StringName &p_name);
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StringName get_tracker_name() const;
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void set_tracker_desc(const String &p_desc);
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String get_tracker_desc() const;
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void set_tracker_profile(const String &p_profile);
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String get_tracker_profile() const;
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XRPositionalTracker::TrackerHand get_tracker_hand() const;
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void set_tracker_hand(const XRPositionalTracker::TrackerHand p_hand);
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bool has_pose(const StringName &p_action_name) const;
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Ref<XRPose> get_pose(const StringName &p_action_name) const;
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void invalidate_pose(const StringName &p_action_name);
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void set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity, const XRPose::TrackingConfidence p_tracking_confidence = XRPose::XR_TRACKING_CONFIDENCE_HIGH);
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Variant get_input(const StringName &p_action_name) const;
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void set_input(const StringName &p_action_name, const Variant &p_value);
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XRPositionalTracker();
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~XRPositionalTracker() {}
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};
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VARIANT_ENUM_CAST(XRPositionalTracker::TrackerHand);
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#endif // XR_POSITIONAL_TRACKER_H
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