godot/editor/plugins
Rémi Verschelde 4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
..
gizmos Merge pull request #96934 from smix8/planemesh_gizmo 2024-09-13 11:22:08 +02:00
shader Make shader language editors inherit the same base class 2024-08-15 15:12:39 -07:00
tiles Fix undoing "Move tiles" TileMapLayer action when drag/drop areas overlap 2024-09-11 10:45:23 +02:00
abstract_polygon_2d_editor.cpp Fix polygon node losing its UV toolbar by adding a call to the show method when assinging a node. 2024-09-02 15:39:29 +03:00
abstract_polygon_2d_editor.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
animation_blend_space_1d_editor.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp
animation_blend_tree_editor_plugin.h
animation_library_editor.cpp
animation_library_editor.h
animation_player_editor_plugin.cpp Fix AnimationPlayer crash when it's made the scene root 2024-09-04 10:45:07 +02:00
animation_player_editor_plugin.h Fix AnimationPlayer crash when it's made the scene root 2024-09-04 10:45:07 +02:00
animation_state_machine_editor.cpp
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
animation_tree_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
asset_library_editor_plugin.cpp [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
asset_library_editor_plugin.h
audio_stream_editor_plugin.cpp
audio_stream_editor_plugin.h
audio_stream_randomizer_editor_plugin.cpp
audio_stream_randomizer_editor_plugin.h
bit_map_editor_plugin.cpp
bit_map_editor_plugin.h
bone_map_editor_plugin.cpp [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
bone_map_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
canvas_item_editor_plugin.cpp Merge pull request #96389 from kitbdev/extract-main-screen 2024-09-11 12:34:46 +02:00
canvas_item_editor_plugin.h
cast_2d_editor_plugin.cpp
cast_2d_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
control_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
control_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
cpu_particles_2d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
cpu_particles_3d_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
cpu_particles_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
curve_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
curve_editor_plugin.h
debugger_editor_plugin.cpp
debugger_editor_plugin.h
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_context_menu_plugin.cpp Add EditorContextMenuPluginManager and refactor menu plugins 2024-09-03 23:59:25 +02:00
editor_context_menu_plugin.h Add EditorContextMenuPluginManager and refactor menu plugins 2024-09-03 23:59:25 +02:00
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_plugin_settings.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_plugin_settings.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_plugin.compat.inc
editor_plugin.cpp Add EditorContextMenuPluginManager and refactor menu plugins 2024-09-03 23:59:25 +02:00
editor_plugin.h Add EditorContextMenuPluginManager and refactor menu plugins 2024-09-03 23:59:25 +02:00
editor_preview_plugins.cpp Add image previews for 3D and layered textures 2024-09-10 11:35:39 +02:00
editor_preview_plugins.h
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
editor_resource_tooltip_plugins.cpp
editor_resource_tooltip_plugins.h
font_config_plugin.cpp Remove spaces and punctuation from the beginning of translatable strings. 2024-08-22 20:51:13 +03:00
font_config_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gdextension_export_plugin.h GDExtension: Implement GDExtensionLoader concept 2024-08-22 05:29:11 +02:00
gpu_particles_2d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_2d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_3d_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
gpu_particles_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_collision_sdf_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gradient_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
gradient_editor_plugin.h
gradient_texture_2d_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
gradient_texture_2d_editor_plugin.h
input_event_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
input_event_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Add a material preview to visual shader editor 2024-08-17 08:27:54 +03:00
material_editor_plugin.h Add a material preview to visual shader editor 2024-08-17 08:27:54 +03:00
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
mesh_instance_3d_editor_plugin.h
mesh_library_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
mesh_library_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
multimesh_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
multimesh_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h
navigation_obstacle_2d_editor_plugin.cpp
navigation_obstacle_2d_editor_plugin.h
navigation_obstacle_3d_editor_plugin.cpp
navigation_obstacle_3d_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp [Editor] Fix handle ID being passed for 3D Gizmo plugins 2024-09-05 16:09:58 +02:00
node_3d_editor_gizmos.h Merge pull request #94698 from aaronp64/current_gizmos_hashset 2024-09-02 12:12:51 +02:00
node_3d_editor_plugin.cpp [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
node_3d_editor_plugin.h Fix issue where editable children of 3D nodes would be selected 2024-09-09 14:39:09 -04:00
occluder_instance_3d_editor_plugin.cpp
occluder_instance_3d_editor_plugin.h
packed_scene_editor_plugin.cpp
packed_scene_editor_plugin.h
packed_scene_translation_parser_plugin.cpp Fix incorrect parsing of nested nodes when generating the POT 2024-08-12 18:05:58 -03:00
packed_scene_translation_parser_plugin.h
parallax_background_editor_plugin.cpp
parallax_background_editor_plugin.h
particle_process_material_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
particle_process_material_editor_plugin.h
path_2d_editor_plugin.cpp Add Create Curve button to Path2D editor 2024-09-06 15:28:55 +02:00
path_2d_editor_plugin.h Add Create Curve button to Path2D editor 2024-09-06 15:28:55 +02:00
path_3d_editor_plugin.cpp [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
path_3d_editor_plugin.h Cleanup Path3D editor 2024-09-07 00:12:45 +02:00
physical_bone_3d_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
physical_bone_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
plugin_config_dialog.cpp
plugin_config_dialog.h
polygon_2d_editor_plugin.cpp Fix Polygon2D UV editor error when opening grid settings 2024-08-31 23:22:48 +02:00
polygon_2d_editor_plugin.h
polygon_3d_editor_plugin.cpp
polygon_3d_editor_plugin.h
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
root_motion_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
script_editor_plugin.cpp Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor 2024-09-16 13:34:38 +02:00
script_editor_plugin.h Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList. 2024-08-31 21:10:27 +02:00
script_text_editor.cpp Merge pull request #96371 from KoBeWi/mentos 2024-09-03 16:14:02 +02:00
script_text_editor.h Fix goto line issues in code editor 2024-07-31 10:34:10 -04:00
SCsub
shader_editor_plugin.cpp Fix Make floating tooltip mention screen selector 2024-09-02 00:00:14 +02:00
shader_editor_plugin.h Refactor toggling script list 2024-08-28 17:00:51 +02:00
shader_file_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
shader_file_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_2d_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
skeleton_2d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_3d_editor_plugin.cpp [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
skeleton_3d_editor_plugin.h Merge pull request #96094 from SaracenOne/add_3d_skeleton_to_advanced_importer 2024-09-08 23:21:28 +02:00
skeleton_ik_3d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_ik_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
sprite_2d_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp Add duplicate animation 2024-09-01 17:00:47 +02:00
sprite_frames_editor_plugin.h Add duplicate animation 2024-09-01 17:00:47 +02:00
style_box_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp Cleanup of raw nullptr checks with Ref 2024-08-31 15:01:09 +02:00
text_editor.h Fix goto line issues in code editor 2024-07-31 10:34:10 -04:00
text_shader_editor.cpp Refactor toggling script list 2024-08-28 17:00:51 +02:00
text_shader_editor.h Make shader language editors inherit the same base class 2024-08-15 15:12:39 -07:00
texture_3d_editor_plugin.cpp Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_3d_editor_plugin.h Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_editor_plugin.cpp Cleanup of raw nullptr checks with Ref 2024-08-31 15:01:09 +02:00
texture_editor_plugin.h
texture_layered_editor_plugin.cpp Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_layered_editor_plugin.h Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_region_editor_plugin.cpp
texture_region_editor_plugin.h
theme_editor_plugin.cpp Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList. 2024-08-31 21:10:27 +02:00
theme_editor_plugin.h Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList. 2024-08-31 21:10:27 +02:00
theme_editor_preview.cpp Improve Editor Inspector/Theme item lookup performance 2024-08-20 13:39:40 -04:00
theme_editor_preview.h
version_control_editor_plugin.cpp [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor 2024-09-16 13:34:38 +02:00
visual_shader_editor_plugin.h Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList. 2024-08-31 21:10:27 +02:00
voxel_gi_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
voxel_gi_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00