godot/modules/multiplayer
Yuri Sizov 4154039832 Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
..
doc_classes Bump version to 4.1-dev 2023-03-01 01:44:37 +01:00
editor Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
config.py
multiplayer_debugger.cpp
multiplayer_debugger.h
multiplayer_spawner.cpp [MP] Fix MultiplayerSpawner not connecting to child_entered_tree. 2023-02-12 15:32:09 +01:00
multiplayer_spawner.h
multiplayer_synchronizer.cpp [MP] Add a "synchronized" signal to MultiplayerSynchronized. 2023-02-20 14:46:39 +01:00
multiplayer_synchronizer.h
register_types.cpp
register_types.h
scene_cache_interface.cpp
scene_cache_interface.h
scene_multiplayer.cpp
scene_multiplayer.h
scene_replication_config.cpp Fixups to list handling in SceneReplicationConfig 2023-03-07 09:41:42 -05:00
scene_replication_config.h
scene_replication_interface.cpp Minor typo and docs URL fixes 2023-02-28 13:38:01 +01:00
scene_replication_interface.h
scene_rpc_interface.cpp
scene_rpc_interface.h
SCsub