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372 lines
13 KiB
C++
372 lines
13 KiB
C++
/*************************************************************************/
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/* image.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef IMAGE_H
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#define IMAGE_H
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#include "color.h"
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#include "dvector.h"
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#include "rect2.h"
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#include "resource.h"
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/**
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* @author Juan Linietsky <reduzio@gmail.com>
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*
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* Image storage class. This is used to store an image in user memory, as well as
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* providing some basic methods for image manipulation.
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* Images can be loaded from a file, or registered into the Render object as textures.
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*/
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class Image;
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typedef Error (*SavePNGFunc)(const String &p_path, const Ref<Image> &p_img);
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typedef Ref<Image> (*ImageMemLoadFunc)(const uint8_t *p_png, int p_size);
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class Image : public Resource {
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GDCLASS(Image, Resource);
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enum {
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MAX_WIDTH = 16384, // force a limit somehow
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MAX_HEIGHT = 16384 // force a limit somehow
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};
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public:
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static SavePNGFunc save_png_func;
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enum Format {
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FORMAT_L8, //luminance
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FORMAT_LA8, //luminance-alpha
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FORMAT_R8,
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FORMAT_RG8,
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FORMAT_RGB8,
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FORMAT_RGBA8,
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FORMAT_RGBA4444,
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FORMAT_RGBA5551,
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FORMAT_RF, //float
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FORMAT_RGF,
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FORMAT_RGBF,
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FORMAT_RGBAF,
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FORMAT_RH, //half float
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FORMAT_RGH,
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FORMAT_RGBH,
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FORMAT_RGBAH,
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FORMAT_RGBE9995,
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FORMAT_DXT1, //s3tc bc1
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FORMAT_DXT3, //bc2
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FORMAT_DXT5, //bc3
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FORMAT_RGTC_R,
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FORMAT_RGTC_RG,
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FORMAT_BPTC_RGBA, //btpc bc7
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FORMAT_BPTC_RGBF, //float bc6h
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FORMAT_BPTC_RGBFU, //unsigned float bc6hu
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FORMAT_PVRTC2, //pvrtc
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FORMAT_PVRTC2A,
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FORMAT_PVRTC4,
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FORMAT_PVRTC4A,
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FORMAT_ETC, //etc1
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FORMAT_ETC2_R11, //etc2
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FORMAT_ETC2_R11S, //signed, NOT srgb.
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FORMAT_ETC2_RG11,
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FORMAT_ETC2_RG11S,
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FORMAT_ETC2_RGB8,
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FORMAT_ETC2_RGBA8,
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FORMAT_ETC2_RGB8A1,
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FORMAT_MAX
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};
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static const char *format_names[FORMAT_MAX];
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enum Interpolation {
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INTERPOLATE_NEAREST,
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INTERPOLATE_BILINEAR,
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INTERPOLATE_CUBIC,
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INTERPOLATE_TRILINEAR,
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/* INTERPOLATE_TRICUBIC, */
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/* INTERPOLATE GAUSS */
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};
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enum CompressSource {
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COMPRESS_SOURCE_GENERIC,
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COMPRESS_SOURCE_SRGB,
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COMPRESS_SOURCE_NORMAL,
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COMPRESS_SOURCE_LAYERED,
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};
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//some functions provided by something else
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static ImageMemLoadFunc _png_mem_loader_func;
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static ImageMemLoadFunc _jpg_mem_loader_func;
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static ImageMemLoadFunc _webp_mem_loader_func;
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static void (*_image_compress_bc_func)(Image *, float, CompressSource p_source);
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static void (*_image_compress_bptc_func)(Image *, float p_lossy_quality, CompressSource p_source);
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static void (*_image_compress_pvrtc2_func)(Image *);
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static void (*_image_compress_pvrtc4_func)(Image *);
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static void (*_image_compress_etc1_func)(Image *, float);
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static void (*_image_compress_etc2_func)(Image *, float, CompressSource p_source);
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static void (*_image_decompress_pvrtc)(Image *);
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static void (*_image_decompress_bc)(Image *);
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static void (*_image_decompress_bptc)(Image *);
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static void (*_image_decompress_etc1)(Image *);
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static void (*_image_decompress_etc2)(Image *);
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static PoolVector<uint8_t> (*lossy_packer)(const Ref<Image> &p_image, float p_quality);
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static Ref<Image> (*lossy_unpacker)(const PoolVector<uint8_t> &p_buffer);
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static PoolVector<uint8_t> (*lossless_packer)(const Ref<Image> &p_image);
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static Ref<Image> (*lossless_unpacker)(const PoolVector<uint8_t> &p_buffer);
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PoolVector<uint8_t>::Write write_lock;
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protected:
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static void _bind_methods();
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private:
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void _create_empty(int p_width, int p_height, bool p_use_mipmaps, Format p_format) {
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create(p_width, p_height, p_use_mipmaps, p_format);
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}
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void _create_from_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const PoolVector<uint8_t> &p_data) {
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create(p_width, p_height, p_use_mipmaps, p_format, p_data);
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}
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Format format;
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PoolVector<uint8_t> data;
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int width, height;
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bool mipmaps;
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void _copy_internals_from(const Image &p_image) {
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format = p_image.format;
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width = p_image.width;
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height = p_image.height;
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mipmaps = p_image.mipmaps;
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data = p_image.data;
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}
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_FORCE_INLINE_ void _get_mipmap_offset_and_size(int p_mipmap, int &r_offset, int &r_width, int &r_height) const; //get where the mipmap begins in data
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static int _get_dst_image_size(int p_width, int p_height, Format p_format, int &r_mipmaps, int p_mipmaps = -1);
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bool _can_modify(Format p_format) const;
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_FORCE_INLINE_ void _put_pixelb(int p_x, int p_y, uint32_t p_pixelsize, uint8_t *p_data, const uint8_t *p_pixel);
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_FORCE_INLINE_ void _get_pixelb(int p_x, int p_y, uint32_t p_pixelsize, const uint8_t *p_data, uint8_t *p_pixel);
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void _set_data(const Dictionary &p_data);
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Dictionary _get_data() const;
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Error _load_from_buffer(const PoolVector<uint8_t> &p_array, ImageMemLoadFunc p_loader);
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static void average_4_uint8(uint8_t &p_out, const uint8_t &p_a, const uint8_t &p_b, const uint8_t &p_c, const uint8_t &p_d);
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static void average_4_float(float &p_out, const float &p_a, const float &p_b, const float &p_c, const float &p_d);
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static void average_4_half(uint16_t &p_out, const uint16_t &p_a, const uint16_t &p_b, const uint16_t &p_c, const uint16_t &p_d);
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static void average_4_rgbe9995(uint32_t &p_out, const uint32_t &p_a, const uint32_t &p_b, const uint32_t &p_c, const uint32_t &p_d);
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static void renormalize_uint8(uint8_t *p_rgb);
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static void renormalize_float(float *p_rgb);
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static void renormalize_half(uint16_t *p_rgb);
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static void renormalize_rgbe9995(uint32_t *p_rgb);
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public:
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int get_width() const; ///< Get image width
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int get_height() const; ///< Get image height
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Vector2 get_size() const;
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bool has_mipmaps() const;
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int get_mipmap_count() const;
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/**
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* Convert the image to another format, conversion only to raw byte format
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*/
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void convert(Format p_new_format);
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/**
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* Get the current image format.
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*/
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Format get_format() const;
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int get_mipmap_offset(int p_mipmap) const; //get where the mipmap begins in data
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void get_mipmap_offset_and_size(int p_mipmap, int &r_ofs, int &r_size) const; //get where the mipmap begins in data
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void get_mipmap_offset_size_and_dimensions(int p_mipmap, int &r_ofs, int &r_size, int &w, int &h) const; //get where the mipmap begins in data
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/**
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* Resize the image, using the preferred interpolation method.
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* Indexed-Color images always use INTERPOLATE_NEAREST.
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*/
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void resize_to_po2(bool p_square = false);
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void resize(int p_width, int p_height, Interpolation p_interpolation = INTERPOLATE_BILINEAR);
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void shrink_x2();
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void expand_x2_hq2x();
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/**
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* Crop the image to a specific size, if larger, then the image is filled by black
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*/
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void crop_from_point(int p_x, int p_y, int p_width, int p_height);
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void crop(int p_width, int p_height);
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void flip_x();
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void flip_y();
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/**
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* Generate a mipmap to an image (creates an image 1/4 the size, with averaging of 4->1)
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*/
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Error generate_mipmaps(bool p_renormalize = false);
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void clear_mipmaps();
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void normalize(); //for normal maps
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/**
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* Create a new image of a given size and format. Current image will be lost
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*/
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void create(int p_width, int p_height, bool p_use_mipmaps, Format p_format);
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void create(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const PoolVector<uint8_t> &p_data);
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void create(const char **p_xpm);
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/**
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* returns true when the image is empty (0,0) in size
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*/
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bool empty() const;
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PoolVector<uint8_t> get_data() const;
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Error load(const String &p_path);
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Error save_png(const String &p_path) const;
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/**
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* create an empty image
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*/
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Image();
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/**
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* create an empty image of a specific size and format
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*/
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Image(int p_width, int p_height, bool p_use_mipmaps, Format p_format);
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/**
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* import an image of a specific size and format from a pointer
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*/
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Image(int p_width, int p_height, bool p_mipmaps, Format p_format, const PoolVector<uint8_t> &p_data);
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enum AlphaMode {
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ALPHA_NONE,
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ALPHA_BIT,
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ALPHA_BLEND
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};
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AlphaMode detect_alpha() const;
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bool is_invisible() const;
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static int get_format_pixel_size(Format p_format);
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static int get_format_pixel_rshift(Format p_format);
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static int get_format_block_size(Format p_format);
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static void get_format_min_pixel_size(Format p_format, int &r_w, int &r_h);
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static int get_image_data_size(int p_width, int p_height, Format p_format, bool p_mipmaps = false);
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static int get_image_required_mipmaps(int p_width, int p_height, Format p_format);
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enum CompressMode {
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COMPRESS_S3TC,
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COMPRESS_PVRTC2,
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COMPRESS_PVRTC4,
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COMPRESS_ETC,
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COMPRESS_ETC2,
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COMPRESS_BPTC
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};
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Error compress(CompressMode p_mode = COMPRESS_S3TC, CompressSource p_source = COMPRESS_SOURCE_GENERIC, float p_lossy_quality = 0.7);
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Error decompress();
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bool is_compressed() const;
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void fix_alpha_edges();
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void premultiply_alpha();
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void srgb_to_linear();
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void normalmap_to_xy();
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Ref<Image> rgbe_to_srgb();
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void bumpmap_to_normalmap(float bump_scale = 1.0);
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void blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
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void blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest);
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void blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
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void blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest);
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void fill(const Color &c);
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Rect2 get_used_rect() const;
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Ref<Image> get_rect(const Rect2 &p_area) const;
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static void set_compress_bc_func(void (*p_compress_func)(Image *, float, CompressSource));
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static void set_compress_bptc_func(void (*p_compress_func)(Image *, float, CompressSource));
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static String get_format_name(Format p_format);
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Error load_png_from_buffer(const PoolVector<uint8_t> &p_array);
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Error load_jpg_from_buffer(const PoolVector<uint8_t> &p_array);
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Error load_webp_from_buffer(const PoolVector<uint8_t> &p_array);
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Image(const uint8_t *p_mem_png_jpg, int p_len = -1);
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Image(const char **p_xpm);
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virtual Ref<Resource> duplicate(bool p_subresources = false) const;
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void lock();
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void unlock();
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//this is used for compression
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enum DetectChannels {
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DETECTED_L,
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DETECTED_LA,
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DETECTED_R,
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DETECTED_RG,
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DETECTED_RGB,
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DETECTED_RGBA,
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};
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DetectChannels get_detected_channels();
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void optimize_channels();
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Color get_pixelv(const Point2 &p_src) const;
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Color get_pixel(int p_x, int p_y) const;
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void set_pixelv(const Point2 &p_dest, const Color &p_color);
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void set_pixel(int p_x, int p_y, const Color &p_color);
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void copy_internals_from(const Ref<Image> &p_image) {
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ERR_FAIL_COND(p_image.is_null());
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format = p_image->format;
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width = p_image->width;
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height = p_image->height;
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mipmaps = p_image->mipmaps;
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data = p_image->data;
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}
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~Image();
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};
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VARIANT_ENUM_CAST(Image::Format)
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VARIANT_ENUM_CAST(Image::Interpolation)
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VARIANT_ENUM_CAST(Image::CompressMode)
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VARIANT_ENUM_CAST(Image::CompressSource)
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VARIANT_ENUM_CAST(Image::AlphaMode)
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#endif
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