godot/editor/import
Rémi Verschelde 4ca98c7a35
Merge pull request #44183 from madmiraal/box_shape-size
Use a size Vector for adjusting the size of Rectangles and Boxes
2020-12-28 16:06:50 +01:00
..
atlas_import_failed.xpm
collada.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
collada.h Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
editor_import_collada.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
editor_import_collada.h Add override keywords. 2020-07-10 13:56:54 +01:00
editor_import_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_import_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
resource_importer_bitmask.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
resource_importer_bitmask.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
resource_importer_csv_translation.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
resource_importer_csv_translation.h Add override keywords. 2020-07-10 13:56:54 +01:00
resource_importer_csv.cpp
resource_importer_csv.h Add override keywords. 2020-07-10 13:56:54 +01:00
resource_importer_image.cpp
resource_importer_image.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
resource_importer_layered_texture.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
resource_importer_layered_texture.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
resource_importer_obj.cpp Add exporting glTF2. 2020-12-22 16:56:28 -08:00
resource_importer_obj.h Refactored Mesh internals and formats. 2020-12-02 13:07:59 -03:00
resource_importer_scene.cpp Merge pull request #44183 from madmiraal/box_shape-size 2020-12-28 16:06:50 +01:00
resource_importer_scene.h Add exporting glTF2. 2020-12-22 16:56:28 -08:00
resource_importer_shader_file.cpp
resource_importer_shader_file.h Add override keywords. 2020-07-10 13:56:54 +01:00
resource_importer_texture_atlas.cpp Use Vector2i instead of Vector2 for Image get_pixelv and set_pixelv 2020-11-21 02:42:29 -05:00
resource_importer_texture_atlas.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
resource_importer_texture.cpp Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
resource_importer_texture.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
resource_importer_wav.cpp
resource_importer_wav.h Add override keywords. 2020-07-10 13:56:54 +01:00
scene_importer_mesh_node_3d.cpp Add exporting glTF2. 2020-12-22 16:56:28 -08:00
scene_importer_mesh_node_3d.h Add exporting glTF2. 2020-12-22 16:56:28 -08:00
scene_importer_mesh.cpp Fix blendshapes and calculation of bone_aabbs 2020-12-24 00:01:07 -08:00
scene_importer_mesh.h Add exporting glTF2. 2020-12-22 16:56:28 -08:00
SCsub