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atlas_import_failed.xpm
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collada.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
collada.h
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_import_collada.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
editor_import_collada.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
editor_import_plugin.cpp
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
editor_import_plugin.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
resource_importer_bitmask.cpp
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
resource_importer_bitmask.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
resource_importer_csv_translation.cpp
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
resource_importer_csv_translation.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
resource_importer_csv.cpp
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resource_importer_csv.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
resource_importer_image.cpp
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resource_importer_image.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
resource_importer_layered_texture.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
resource_importer_layered_texture.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
resource_importer_obj.cpp
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Add exporting glTF2.
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2020-12-22 16:56:28 -08:00 |
resource_importer_obj.h
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Refactored Mesh internals and formats.
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2020-12-02 13:07:59 -03:00 |
resource_importer_scene.cpp
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Merge pull request #44183 from madmiraal/box_shape-size
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2020-12-28 16:06:50 +01:00 |
resource_importer_scene.h
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Add exporting glTF2.
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2020-12-22 16:56:28 -08:00 |
resource_importer_shader_file.cpp
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resource_importer_shader_file.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
resource_importer_texture_atlas.cpp
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Use Vector2i instead of Vector2 for Image get_pixelv and set_pixelv
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2020-11-21 02:42:29 -05:00 |
resource_importer_texture_atlas.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
resource_importer_texture.cpp
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Rename empty() to is_empty()
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2020-12-28 10:39:56 +00:00 |
resource_importer_texture.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
resource_importer_wav.cpp
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resource_importer_wav.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
scene_importer_mesh_node_3d.cpp
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Add exporting glTF2.
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2020-12-22 16:56:28 -08:00 |
scene_importer_mesh_node_3d.h
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Add exporting glTF2.
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2020-12-22 16:56:28 -08:00 |
scene_importer_mesh.cpp
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Fix blendshapes and calculation of bone_aabbs
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2020-12-24 00:01:07 -08:00 |
scene_importer_mesh.h
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Add exporting glTF2.
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2020-12-22 16:56:28 -08:00 |
SCsub
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