godot/scene
2021-10-28 13:10:44 -03:00
..
2d Merge pull request #54157 from bjauny/fix_potential_nullpointer_collision3d 2021-10-27 12:40:50 -07:00
3d Merge pull request #54157 from bjauny/fix_potential_nullpointer_collision3d 2021-10-27 12:40:50 -07:00
animation Refactored Node3D rotation modes 2021-10-25 14:34:00 -03:00
audio Refactored Node3D rotation modes 2021-10-25 14:34:00 -03:00
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
gui Rename TabBar's tab_closed signal to tab_close_pressed 2021-10-28 13:10:44 -03:00
main Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
resources Merge pull request #54331 from LennyPhoenix/lennyphoenix-patch-2 2021-10-28 10:17:57 +02:00
register_scene_types.cpp Rename Tabs to TabBar 2021-10-19 11:37:31 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_string_names.h Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00