godot/modules/websocket
2024-11-27 13:31:28 +01:00
..
doc_classes [WebSocket] Clarify that connect_to_url is non-blocking 2024-11-27 13:31:28 +01:00
editor Parse fragment from URL 2024-09-27 19:42:30 +08:00
config.py
emws_peer.cpp Parse fragment from URL 2024-09-27 19:42:30 +08:00
emws_peer.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
library_godot_websocket.js
packet_buffer.h [WS] Implement wslay unbuffered message parsing 2024-11-12 17:19:39 +01:00
register_types.cpp
register_types.h
remote_debugger_peer_websocket.cpp Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
remote_debugger_peer_websocket.h
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
websocket_multiplayer_peer.cpp Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
websocket_multiplayer_peer.h
websocket_peer.cpp [WebSocket] Add optional heartbeat via "ping" control frames. 2024-11-07 15:18:46 +01:00
websocket_peer.h [WS] Implement wslay unbuffered message parsing 2024-11-12 17:19:39 +01:00
wsl_peer.cpp [WS] Implement wslay unbuffered message parsing 2024-11-12 17:19:39 +01:00
wsl_peer.h [WS] Implement wslay unbuffered message parsing 2024-11-12 17:19:39 +01:00