godot/tests/core
Juan Linietsky 223ce4fcb9 Optimize Node::add_child validation
Adding 10k nodes is almost twice as fast.
2023-04-07 13:18:47 +02:00
..
config
input Add Unit test for InputEventMouse 2023-01-29 14:09:53 +01:00
io Fail instead of segfaulting in IO tests 2023-01-31 02:21:27 -05:00
math Added component-wise min and max functions for vectors 2023-02-11 15:03:11 -05:00
object Add tests to ensure bound methods and signals are valid identifiers 2023-01-23 21:19:57 +01:00
os
string Optimize Node::add_child validation 2023-04-07 13:18:47 +02:00
templates Fix PagedArray.merge_unordered() dropping pages 2023-02-16 19:58:27 -05:00
threads
variant Fix Array.slice() rounding for abs(step) != 1 2023-03-14 15:46:45 +01:00
test_crypto.h
test_hashing_context.h
test_time.h Explicitly cast to Variant's int type in Time tests 2023-02-20 14:46:21 -06:00