godot/main
Chong-U Lim 0f223783dc Fix editor crash on "save and exit" bug
If a scene is modified and a user closes the editor and selects the "Save
and exit" option in the modal dialog -- the editor crashes. This appears
to be a result of the message queue being memdeleted AFTER visual servers
have been destroyed. Remnant textures handled by the message queue throw a
NRE when their own ~Texture destructors reference the visual servers.

This fixes bugs: #12946 and #12813.
2017-12-20 08:34:04 +00:00
..
tests
app_icon.png
input_default.cpp
input_default.h
main.cpp Fix editor crash on "save and exit" bug 2017-12-20 08:34:04 +00:00
main.h
performance.cpp
performance.h
SCsub fixed reference to splash file 2017-12-16 16:20:36 -03:00
splash_editor.png
splash.png