godot/modules/visual_script
Hugo Locurcio 4bd5e4fd9b
Use the standard C INFINITY and NAN constants directly
The `Math_INF` and `Math_NAN` defines were just aliases for those
constants, so we might as well use them directly.

Some portions of the code were already using `INFINITY` directly.
2021-07-21 10:41:08 +02:00
..
doc_classes Document remaining Visual Script classes 2021-07-13 23:43:46 +02:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
config.py
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub
visual_script_builtin_funcs.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_builtin_funcs.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_editor.cpp Fix visual script icons 2021-07-20 17:23:42 -04:00
visual_script_editor.h VisualScriptEditor Fix in graph position calculation (do not skip zoom) 2021-06-23 22:01:15 +02:00
visual_script_expression.cpp Use the standard C INFINITY and NAN constants directly 2021-07-21 10:41:08 +02:00
visual_script_expression.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_flow_control.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_flow_control.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_func_nodes.cpp Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
visual_script_func_nodes.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_nodes.cpp Use the standard C INFINITY and NAN constants directly 2021-07-21 10:41:08 +02:00
visual_script_nodes.h Fixes Visual script nodes operator mismatch issue #49943 2021-06-29 15:01:34 +05:30
visual_script_property_selector.cpp Fix visual script icons 2021-07-20 17:23:42 -04:00
visual_script_property_selector.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visual_script_yield_nodes.cpp Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
visual_script_yield_nodes.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
visual_script.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00