godot/platform/javascript
Juan Linietsky c69de2ba46 -Project/Editor settings now use new inspector
-Project/Editor settings now show tooltips properly
-Settings thar require restart now will show a restart warning
-Video driver is now visible all the time, can be changed easily
-Added function to request current video driver
2018-07-19 19:02:04 -03:00
..
api
export
audio_driver_javascript.cpp Detect channel count, mix rate, and buffer length in HTML5 audio driver 2018-06-08 02:50:58 +02:00
audio_driver_javascript.h Detect channel count, mix rate, and buffer length in HTML5 audio driver 2018-06-08 02:50:58 +02:00
detect.py Build HTML5 release_debug with -Os, like release. 2018-05-14 15:31:16 +02:00
dom_keys.inc Refactor OS_JavaScript 2018-07-10 16:57:56 +02:00
engine.js Merge pull request #18765 from eska014/enginejs-extalt 2018-05-10 21:57:07 +02:00
http_client_javascript.cpp
http_client.h.inc
http_request.h
http_request.js
javascript_eval.cpp
javascript_main.cpp Refactor OS_JavaScript 2018-07-10 16:57:56 +02:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_javascript.cpp -Project/Editor settings now use new inspector 2018-07-19 19:02:04 -03:00
os_javascript.h -Project/Editor settings now use new inspector 2018-07-19 19:02:04 -03:00
platform_config.h
pre.js
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub Small refactoring in HTML5 build scripts 2018-05-14 15:30:27 +02:00