godot/core
Aaron Franke 4abf189e36
Allow getting Input axis/vector values by specifying multiple actions
For get_vector, use raw values and handle deadzones appropriately
2020-11-11 06:02:44 -05:00
..
config Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
crypto Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
debugger Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
error Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
input Allow getting Input axis/vector values by specifying multiple actions 2020-11-11 06:02:44 -05:00
io Create Variant built-in functions. 2020-11-10 19:31:10 -03:00
math Create Variant built-in functions. 2020-11-10 19:31:10 -03:00
object Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
os Merge pull request #40748 from RandomShaper/improve_packed_fs_api 2020-11-10 10:59:34 +01:00
string Create Variant built-in functions. 2020-11-10 19:31:10 -03:00
templates Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
variant Create Variant built-in functions. 2020-11-10 19:31:10 -03:00
core_bind.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
core_bind.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
core_builders.py
core_constants.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
core_constants.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
core_string_names.cpp
core_string_names.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_core_types.cpp Create Variant built-in functions. 2020-11-10 19:31:10 -03:00
register_core_types.h
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
typedefs.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
version.h