godot/doc
Hugo Locurcio 4a991887bf
Silence Input.vibrate_handheld() warning as it's already documented
The warning causes messages to be spammed if you are calling this
method in a game that runs on both desktop and mobile platforms,
unless you guard all calls to `Input.vibrate_handheld()` with
`OS.has_feature("mobile") or OS.has_feature("web")`.

Since the limitation is already documented (and is obvious enough
given the method's name), the warning message is redundant.
2022-12-16 01:12:20 +01:00
..
classes Silence Input.vibrate_handheld() warning as it's already documented 2022-12-16 01:12:20 +01:00
tools fix conversion of csharp attributes in code blocks 2022-12-05 22:58:47 +01:00
translations i18n: Sync classref translations with Weblate (3.5 branch) 2022-12-13 14:38:58 +01:00
class.xsd
Doxyfile
Makefile