.. |
default_theme
|
General fixes for the AnimationTree editor
|
2018-12-17 21:03:58 -02:00 |
animation.cpp
|
Fixed floating point issue in find() of animation.
|
2018-11-10 23:09:02 +01:00 |
animation.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
audio_stream_sample.cpp
|
Add backward looping support to AudioStreamSample (wav files)
|
2018-10-28 19:37:14 +01:00 |
audio_stream_sample.h
|
Add backward looping support to AudioStreamSample (wav files)
|
2018-10-28 19:37:14 +01:00 |
bit_mask.cpp
|
doc: Sync classref with current source
|
2018-12-27 11:10:18 +01:00 |
bit_mask.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
bounds.cpp
|
|
|
bounds.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
box_shape.cpp
|
|
|
box_shape.h
|
|
|
canvas.cpp
|
|
|
canvas.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
capsule_shape_2d.cpp
|
|
|
capsule_shape_2d.h
|
|
|
capsule_shape.cpp
|
|
|
capsule_shape.h
|
|
|
circle_shape_2d.cpp
|
|
|
circle_shape_2d.h
|
|
|
color_ramp.cpp
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
color_ramp.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
concave_polygon_shape_2d.cpp
|
|
|
concave_polygon_shape_2d.h
|
|
|
concave_polygon_shape.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
concave_polygon_shape.h
|
|
|
convex_polygon_shape_2d.cpp
|
Ensure that array passed to physics is always counter clockwise, fixes #15361.
|
2018-11-14 15:55:50 -03:00 |
convex_polygon_shape_2d.h
|
|
|
convex_polygon_shape.cpp
|
Fixing warnings generated by MSVC
|
2018-10-19 11:45:24 +02:00 |
convex_polygon_shape.h
|
|
|
curve.cpp
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
curve.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
cylinder_shape.cpp
|
|
|
cylinder_shape.h
|
|
|
dynamic_font_stb.cpp
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
dynamic_font_stb.h
|
Added basic support for custom resource savers and loaders
|
2018-12-15 05:34:53 +00:00 |
dynamic_font.cpp
|
Fix colored font rendered in wrong size
|
2018-12-19 03:54:51 +09:00 |
dynamic_font.h
|
Added basic support for custom resource savers and loaders
|
2018-12-15 05:34:53 +00:00 |
environment.cpp
|
Adding option to re-orient our sky
|
2018-12-15 19:41:34 +11:00 |
environment.h
|
Adding option to re-orient our sky
|
2018-12-15 19:41:34 +11:00 |
font.cpp
|
Clear textures before setting new textures (#21718)
|
2018-09-17 20:52:45 +02:00 |
font.h
|
Added basic support for custom resource savers and loaders
|
2018-12-15 05:34:53 +00:00 |
material.cpp
|
Merge pull request #23887 from ibrahn/dirty-material-list-lifetime
|
2018-12-11 18:05:19 +01:00 |
material.h
|
Moved dirty material lists from static to lifetime controlled by main.
|
2018-11-21 15:51:50 +00:00 |
mesh_data_tool.cpp
|
removed redundant error from meshdatatool
|
2018-10-10 22:42:14 -07:00 |
mesh_data_tool.h
|
|
|
mesh_library.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
mesh_library.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
mesh.cpp
|
Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281
|
2018-11-19 10:43:29 -03:00 |
mesh.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
multimesh.cpp
|
Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595
|
2018-09-05 19:15:59 -03:00 |
multimesh.h
|
Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595
|
2018-09-05 19:15:59 -03:00 |
packed_scene.cpp
|
Use a more compatible (and certain to work) mechanism to check default value on scene packing.
|
2018-11-09 08:16:36 -03:00 |
packed_scene.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
particles_material.cpp
|
Moved dirty material lists from static to lifetime controlled by main.
|
2018-11-21 15:51:50 +00:00 |
particles_material.h
|
Moved dirty material lists from static to lifetime controlled by main.
|
2018-11-21 15:51:50 +00:00 |
physics_material.cpp
|
Add missing copyright headers
|
2018-08-29 22:41:17 +02:00 |
physics_material.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
plane_shape.cpp
|
|
|
plane_shape.h
|
|
|
polygon_path_finder.cpp
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
polygon_path_finder.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
primitive_meshes.cpp
|
Reverse bitangent on everythings to ensure default normal map behavriour is consistent
|
2018-12-08 13:43:46 +11:00 |
primitive_meshes.h
|
|
|
ray_shape.cpp
|
|
|
ray_shape.h
|
|
|
rectangle_shape_2d.cpp
|
|
|
rectangle_shape_2d.h
|
|
|
room.cpp
|
|
|
room.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
scene_format_text.cpp
|
Properly remember EOF when interactive loader is done, fixes #14936
|
2018-11-12 08:24:05 -03:00 |
scene_format_text.h
|
Added basic support for custom resource savers and loaders
|
2018-12-15 05:34:53 +00:00 |
SCsub
|
SCons: Build thirdparty code in own env, disable warnings
|
2018-09-28 14:07:39 +02:00 |
segment_shape_2d.cpp
|
|
|
segment_shape_2d.h
|
|
|
shader.cpp
|
Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension.
|
2018-09-14 22:30:48 -04:00 |
shader.h
|
Added basic support for custom resource savers and loaders
|
2018-12-15 05:34:53 +00:00 |
shape_2d.cpp
|
|
|
shape_2d.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
shape_line_2d.cpp
|
|
|
shape_line_2d.h
|
|
|
shape.cpp
|
Lower minimum margin for collision shapes
|
2018-11-08 19:26:09 +11:00 |
shape.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
sky_box.cpp
|
Make sky and ground energy do something, fixes #18856
|
2018-11-18 15:43:49 -03:00 |
sky_box.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
space_2d.cpp
|
|
|
space_2d.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
sphere_shape.cpp
|
|
|
sphere_shape.h
|
|
|
style_box.cpp
|
-Moved EditorDefaultValue to ClassDB, made it core
|
2018-11-08 11:30:59 -03:00 |
style_box.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
surface_tool.cpp
|
Reverse bitangent on everythings to ensure default normal map behavriour is consistent
|
2018-12-08 13:43:46 +11:00 |
surface_tool.h
|
Generate the tangents without de-indexing and re-indexing the vertices.
|
2018-11-26 10:09:52 -05:00 |
text_file.cpp
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
text_file.h
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
texture.cpp
|
Fix TextureLayered::create not retaining format
|
2018-12-20 12:35:22 +01:00 |
texture.h
|
Added basic support for custom resource savers and loaders
|
2018-12-15 05:34:53 +00:00 |
theme.cpp
|
Get rid of ancient .theme format for Theme resource. It was not working and can be done the same using .tres format. Closes #19038
|
2018-11-27 20:42:47 -03:00 |
theme.h
|
Get rid of ancient .theme format for Theme resource. It was not working and can be done the same using .tres format. Closes #19038
|
2018-11-27 20:42:47 -03:00 |
tile_set.cpp
|
Add undo-redo to the TileSet editor, and other improvements
|
2018-12-30 10:54:03 -02:00 |
tile_set.h
|
Add undo-redo to the TileSet editor, and other improvements
|
2018-12-30 10:54:03 -02:00 |
video_stream.cpp
|
|
|
video_stream.h
|
|
|
visual_shader_nodes.cpp
|
Add missing copyright headers
|
2018-08-29 22:41:17 +02:00 |
visual_shader_nodes.h
|
Add missing copyright headers
|
2018-08-29 22:41:17 +02:00 |
visual_shader.cpp
|
-Moved EditorDefaultValue to ClassDB, made it core
|
2018-11-08 11:30:59 -03:00 |
visual_shader.h
|
Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension.
|
2018-09-14 22:30:48 -04:00 |
world_2d.cpp
|
Fix mismatched class/struct definition warnings [-Wmismatched-tags]
|
2018-10-01 17:02:47 +02:00 |
world_2d.h
|
Fix mismatched class/struct definition warnings [-Wmismatched-tags]
|
2018-10-01 17:02:47 +02:00 |
world.cpp
|
Make core/ includes absolute, remove subfolders from include path
|
2018-09-12 09:52:22 +02:00 |
world.h
|
Fix mismatched class/struct definition warnings [-Wmismatched-tags]
|
2018-10-01 17:02:47 +02:00 |