godot/editor/import
Rémi Verschelde 159470df08
Merge pull request #32275 from godotengine/skin_support
Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes
2019-09-23 15:02:15 +02:00
..
atlas_import_failed.xpm
editor_import_collada.cpp Added skin support and simplified APIs to override bone position. 2019-09-18 19:46:32 -03:00
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
editor_scene_importer_gltf.cpp GLTF: Fixed some issues with skin groups joining incorrectly and removed unused code 2019-09-22 17:45:36 -07:00
editor_scene_importer_gltf.h GLTF: Fixed some issues with skin groups joining incorrectly and removed unused code 2019-09-22 17:45:36 -07:00
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_csv.cpp Add CSV import without translation. 2019-09-03 19:37:20 -05:00
resource_importer_csv.h Add CSV import without translation. 2019-09-03 19:37:20 -05:00
resource_importer_image.cpp
resource_importer_image.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_obj.cpp
resource_importer_obj.h
resource_importer_scene.cpp Changed some code found by Clang Tidy and Coverity 2019-09-22 18:45:08 +02:00
resource_importer_scene.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_wav.cpp Disabled trim and normalize as default for wav import 2019-08-30 11:46:50 +02:00
resource_importer_wav.h
SCsub