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animated_sprite_2d.cpp
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Merge pull request #51235 from AnilBK/awkward-funcs
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2021-12-10 16:58:11 +01:00 |
animated_sprite_2d.h
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Merge pull request #51235 from AnilBK/awkward-funcs
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2021-12-10 16:58:11 +01:00 |
area_2d.cpp
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Separate space override modes for gravity/damping in Area
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2021-11-09 10:29:24 -07:00 |
area_2d.h
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Separate space override modes for gravity/damping in Area
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2021-11-09 10:29:24 -07:00 |
audio_listener_2d.cpp
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audio_listener_2d.h
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Remove unimplemented methods
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2021-10-21 18:44:25 +01:00 |
audio_stream_player_2d.cpp
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Rename remove() to remove_at() when removing by index
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2021-11-23 18:58:57 -07:00 |
audio_stream_player_2d.h
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back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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Fix condition on 'jump to limits' logic
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2021-11-17 21:12:34 -08:00 |
camera_2d.h
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canvas_group.cpp
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canvas_group.h
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canvas_modulate.cpp
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canvas_modulate.h
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collision_object_2d.cpp
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Rename remove() to remove_at() when removing by index
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2021-11-23 18:58:57 -07:00 |
collision_object_2d.h
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collision_polygon_2d.cpp
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Fix unexpected crashes in notification
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2021-10-23 13:01:52 +08:00 |
collision_polygon_2d.h
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collision_shape_2d.cpp
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Fix unexpected crashes in notification
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2021-10-23 13:01:52 +08:00 |
collision_shape_2d.h
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cpu_particles_2d.cpp
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Merge pull request #55263 from RPicster/ParticleMaterial-random-start-color
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2021-12-10 10:06:46 +01:00 |
cpu_particles_2d.h
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Random initial color parameter for ParticleMaterial
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2021-12-03 13:58:17 +01:00 |
gpu_particles_2d.cpp
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Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes.
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2021-11-28 19:42:42 +01:00 |
gpu_particles_2d.h
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Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes.
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2021-11-28 19:42:42 +01:00 |
joint_2d.cpp
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Joint2D: Use boolean instead of warning string for validity test
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2021-10-07 14:18:44 -03:00 |
joint_2d.h
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light_2d.cpp
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Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
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2021-11-03 23:06:17 +01:00 |
light_2d.h
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light_occluder_2d.cpp
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light_occluder_2d.h
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line_2d.cpp
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Rename remove() to remove_at() when removing by index
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2021-11-23 18:58:57 -07:00 |
line_2d.h
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line_builder.cpp
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clang-format: Disable alignment of operands, too unreliable
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2021-10-28 15:19:35 +02:00 |
line_builder.h
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mesh_instance_2d.cpp
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Fix MeshInstance2D rect
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2021-10-21 15:18:52 +02:00 |
mesh_instance_2d.h
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Fix MeshInstance2D rect
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2021-10-21 15:18:52 +02:00 |
multimesh_instance_2d.cpp
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multimesh_instance_2d.h
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navigation_agent_2d.cpp
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Improved readability for failing error conditions
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2021-10-08 17:29:25 -04:00 |
navigation_agent_2d.h
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navigation_obstacle_2d.cpp
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Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
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2021-11-03 23:06:17 +01:00 |
navigation_obstacle_2d.h
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Improve NavigationObstacle3D usability
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2021-10-25 19:57:33 +02:00 |
navigation_region_2d.cpp
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Rename remove() to remove_at() when removing by index
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2021-11-23 18:58:57 -07:00 |
navigation_region_2d.h
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node_2d.cpp
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node_2d.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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Fix some LGTM errors of "Multiplication result converted to larger type"
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2021-10-12 00:17:27 -05:00 |
parallax_layer.h
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path_2d.cpp
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Faster Path2D drawing with polyline
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2021-12-01 15:23:27 +00:00 |
path_2d.h
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Faster Path2D drawing with polyline
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2021-12-01 15:23:27 +00:00 |
physical_bone_2d.cpp
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physical_bone_2d.h
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physics_body_2d.cpp
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Improve RigidDynamicBody force and torque API
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2021-12-10 15:55:40 -07:00 |
physics_body_2d.h
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Improve RigidDynamicBody force and torque API
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2021-12-10 15:55:40 -07:00 |
polygon_2d.cpp
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Rename remove() to remove_at() when removing by index
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2021-11-23 18:58:57 -07:00 |
polygon_2d.h
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position_2d.cpp
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position_2d.h
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ray_cast_2d.cpp
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Add raycast options to hit when starting inside / hit back faces
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2021-11-10 17:43:35 -07:00 |
ray_cast_2d.h
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Add raycast options to hit when starting inside / hit back faces
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2021-11-10 17:43:35 -07:00 |
remote_transform_2d.cpp
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remote_transform_2d.h
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SCsub
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shape_cast_2d.cpp
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Remove get_closest_* methods from ShapeCast2D
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2021-11-12 21:30:35 +02:00 |
shape_cast_2d.h
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Remove get_closest_* methods from ShapeCast2D
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2021-11-12 21:30:35 +02:00 |
skeleton_2d.cpp
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Rename remove() to remove_at() when removing by index
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2021-11-23 18:58:57 -07:00 |
skeleton_2d.h
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sprite_2d.cpp
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Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
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2021-11-03 23:06:17 +01:00 |
sprite_2d.h
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tile_map.cpp
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Fix crash when executing TileMap.map_pattern
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2021-12-18 15:53:21 +08:00 |
tile_map.h
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Implement runtime update of TileData object in TileMap
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2021-10-27 18:32:52 +02:00 |
touch_screen_button.cpp
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touch_screen_button.h
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visible_on_screen_notifier_2d.cpp
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visible_on_screen_notifier_2d.h
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