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Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
10 lines
155 B
Python
10 lines
155 B
Python
short_name = "godot"
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name = "Godot Engine"
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major = 4
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minor = 0
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patch = 0
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status = "dev"
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module_config = ""
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year = 2021
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website = "https://godotengine.org"
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